(Removed incorrect text about all saving throws being affected, since that bug was fixed in Patch 5.)
(One intermediate revision by one other user not shown)
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| extra damage save effect =
| extra damage save effect =
| concentration = yes
| concentration = yes
| save = WIS
| range = ranged
| range = ranged
| range m =
| range m =
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Line 57:
| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels =
| notes = * Despite what the in-game description says, this spell applies a -2 penalty to all {{SavingThrow}}s, not just [[Dexterity]].
| notes = * Affected creatures automatically repeat the [[Wisdom]] Saving Throw at the end of each of their turns, ending the effect on a success.
* Affected creatures automatically repeat the [[Wisdom]] Saving Throw at the end of each of their turns, ending the effect on a success.
| video = Slow Visuals.mp4
| video = Slow Visuals.mp4
}}
}}
Latest revision as of 06:29, 24 June 2024
Slow is a level 3 transmutation spell. This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.
Description
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.