| summary = It makes the caster appear more charismatic to the affected creature.
| summary = It makes the caster appear more charismatic to the affected creature.
| description = Gain {{Advantage}} on [[Charisma]] [[Checks]] against a non-hostile creature.
| description = Gain {{Advantage}} on {{Ability|Charisma}} [[Checks]] against a non-hostile creature.
| extra description = This spell can be cast while you are {{Cond|Silenced}}.
In higher difficulty modes, the target might accuse you of enchanting them.
| warning = {{Prereq|In higher difficulty modes, the target might accuse you of enchanting them.}}
| action type = action
| cost = action
| attack roll =
| attack roll =
| damage =
| damage =
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| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels =
| notes = If cast on companions, they will lose 10 [[approval]] when the effect ends, regardless of difficulty.
| notes = * If cast on companions, they will lose 10 [[approval]] when the effect ends, regardless of difficulty. On Tactician difficulty, casting the cantrip on someone is considered a crime. Some targets may immediately become hostile if they see the caster upon the effect expiring.
* Split Enchantment, the level 10 Enchantment Wizard feature, breaks the casting of this cantrip in dialogue dice rolling, and will not result in the roll being made with advantage.
| video = Friendship-showcase.mp4
| video = Friendship-showcase.mp4
}}
}}
[[Category:Spells that can be cast while silenced]]
== External Links ==
== External links ==
* {{FRWiki|Friends|long}}
* {{FRWiki|Friends|long}}
Latest revision as of 04:04, 28 April 2024
Friends is a cantrip (Enchantment). It makes the caster appear more charismatic to the affected creature.
If cast on companions, they will lose 10 approval when the effect ends, regardless of difficulty. On Tactician difficulty, casting the cantrip on someone is considered a crime. Some targets may immediately become hostile if they see the caster upon the effect expiring.
Split Enchantment, the level 10 Enchantment Wizard feature, breaks the casting of this cantrip in dialogue dice rolling, and will not result in the roll being made with advantage.