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{{SpellPage | {{SpellPage | ||
| name = Ice Storm | | name = Ice Storm | ||
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| granted by items = Markoheshkir:Short Rest | | granted by items = Markoheshkir:Short Rest | ||
| summary = This spell allows spellcasters to summon an ice storm to strike an area. | | summary = This spell allows spellcasters to summon an ice storm to strike an area. | ||
| description = Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing {{DamageType|Bludgeoning}} and {{DamageType|Cold}} damage. It also creates an | | description = Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing {{DamageType|Bludgeoning}} and {{DamageType|Cold}} damage. It also creates an {{Area|Ice (surface)}} surface that lasts 2 turns. | ||
| cost = action, spell4 | | cost = action, spell4 | ||
| attack roll = | | attack roll = | ||
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| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = Ice | | area = Ice (surface) | ||
| area shape = Radius | |||
| area shape = | |||
| area range m = 6 | | area range m = 6 | ||
| area range ft = 20 | | area range ft = 20 | ||
| area duration = 2 | | area duration = 2 | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Bludgeoning}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 4th. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Bludgeoning}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 4th. | ||
| notes = * The incantation for Ice Storm is '''Tremē''', the Latin command "tremble/quake!" | | notes = * The incantation for Ice Storm is '''Tremē''', the Latin command "tremble/quake!" |
Latest revision as of 09:45, 6 May 2024
Ice Storm is a level 4 evocation spell. This spell allows spellcasters to summon an ice storm to strike an area.
Description
Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing Bludgeoning and
Cold damage. It also creates an
Ice surface that lasts 2 turns.
Properties
- Cost
Action +
Level 4 Spell Slot
- Damage
2d8 (2~16)
Bludgeoning damage
- +
4d6 (4~24)
Cold damage
- Details
DEX Save (On Save: Targets still take half damage.)
Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Creates Area: Ice (surface)
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8![Damage Types](/w/images/thumb/7/7d/Bludgeoning_Damage_Icon.png/25px-Bludgeoning_Damage_Icon.png)
Area: Ice (surface)
![Ice Ice](/w/images/thumb/8/89/Ice_surface_Icon.webp/30px-Ice_surface_Icon.webp.png)
Duration: 2 turns
AoE: 6 m / 20 ft (Radius)
Difficult terrain - movement speed is halved and creatures may fall Prone.
Type: Surface
Condition: Prone
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Condition: Difficult Terrain
- Movement Speed halved
How to learn
Classes:
- Class Level 7: Druid , Sorcerer , Wizard , Tempest Domain Cleric (Domain Spell), and Circle of the Land Druid (Arctic)
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items:
Markoheshkir (
Recharge: Short rest)
Notes
- The incantation for Ice Storm is Tremē, the Latin command "tremble/quake!"
Visuals
External Links[edit | edit source]
Ice storm on the Forgotten Realms Wiki