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Blasphemous Acolyte: Difference between revisions

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| name = Blasphemous Acolyte
| name = Blasphemous Acolyte
| class = [[Cleric]]
| class = [[Cleric]]
| image = Aberration Blasphemous Acolyte Model.png
| image = <gallery>
Aberration Blasphemous Acolyte Model.png|Model
Portrait Blasphemous Acolyte.png|Portrait
</gallery>
| race = Aberration
| race = Aberration
| title = Countermeasure: Cleric
| title = Countermeasure: Cleric
Line 25: Line 28:
| cha save prof = yes
| cha save prof = yes
| resistances = Necrotic resistant full, Radiant resistance full
| resistances = Necrotic resistant full, Radiant resistance full
| passives = Chilling Strikes, Destroy Undead, Extra Attack, Favourable Beginnings, Opportunity Attack, Tenacity (passive feature)
| passives = Chilling Strikes, Destroy Undead, Extra Attack, Favourable Beginnings, Opportunity Attack, Tenacity (passive feature) @ Flail +2
}}
}}
'''Blasphemous Acolyte''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[cleric]] is present in the party.
'''Blasphemous Acolyte''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Cleric]] is present in the party.


== Attacks and abilities ==  
==Combat==
===Attacks and abilities===  
{{Feature box|Main Hand Attack|item=Flail +2}}
{{Feature box|Main Hand Attack|item=Flail +2}}



Latest revision as of 06:00, 22 September 2024

Blasphemous Acolyte is a hostile Countermeasure Aberration in Baldur's Gate 3 which may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Cleric is present in the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Flail +2
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Turn Undead Turn Undead ()
Pray to Turn all undead that can see you.
WIS Save
 Range: Self
AoE: 9 m / 30 ft (Radius)
Contagion: Flesh Rot Contagion: Flesh Rot ()

The target receives Disadvantage Icon.png Disadvantage on Charisma Ability Checks, and is afflicted with Vulnerability to all damage.

The creature begins to mortify, becoming a festering flesh sack propped up by bones, impairing its Charisma.

CON Save
 Melee: 1.5 m / 5  ft
Inflict Wounds Inflict Wounds ()
D10 Necrotic.png 3d10 (3~30) Damage TypesNecrotic
Putrefy a creature with Damage TypesNecrotic energy filling your hands.
 Melee: 1.5 m / 5  ft
Harm Harm ()
D6 Necrotic.png 14d6 (14~84) Damage TypesNecrotic
Reduce a target's maximum Hit Points, but never below 1.
CON Save
 Range: 18 m / 60 ft


Notes[edit | edit source]

  • Blasphemous Acolyte begins combat already concentrating on the Necrotic damage version of Spirit Guardians.

Loot[edit | edit source]