{{ up to date | 2023-08-24 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
| type = spell
{{SpellPage
| uid = Target_SleetStorm
| name = Sleet Storm
| image = Sleet Storm.webp
| level = 3
| level = 3
| school = Conjuration
| school = Conjuration
| ritual =
| summary = This spell allows spellcasters to call forth a storm that douses fire, creates an icy surface, and disrupts the [[concentration]] of spellcasters.
| classes = Druid, Sorcerer, Wizard
| description = Call forth a storm that douses fire, creates an {{Area|Ice}} surface, and forces spellcasters to succeed at a {{Concentration}} {{SavingThrow}} in order to maintain Concentration.
| class learns at level 5 = Druid, Sorcerer, Wizard, Nature Domain:Domain Spell, Tempest Domain:Domain Spell, Circle of the Land:Arctic or Coast
| class learns at level 6 = Storm Sorcery, College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to call forth a storm that douses fire, creates an Ice Surface, and disrupts the Concentration of spellcasters.
| description = Call forth a storm that douses fire, creates an [[Ice Surface]], and forces spellcasters to succeed at a {{Concentration}} {{SavingThrow}} in order to maintain Concentration.
Ice is a surface that is considered [[Difficult Terrain]]. Creatures moving through it have their [[Movement Speed]] halved, and will fall {{Cond|Prone}} on a failed [[Dexterity]] {{SavingThrow}}.
Ice is a surface that is considered [[Difficult Terrain]]. Creatures moving through it have their [[Movement Speed]] halved, and will fall {{Cond|Prone}} on a failed [[Dexterity]] {{SavingThrow}}.
| class learns at level 5 = Druid, Sorcerer, Wizard, Nature Domain:Domain Spell, Tempest Domain:Domain Spell, Circle of the Land:Arctic or Coast
| area turn start damage save =
| class learns at level 6 = Storm Sorcery, College of Lore:via [[Magical Secrets]]
| area turn start damage save effect =
| class learns at level 10 = Bard:via [[Magical Secrets]]
| area turn end damage =
| notes =
| area turn end damage type =
* Any {{DamageType|Fire}} damage will burn away the surface for the turn. If the caster continues to concentrate, the ice surface will form again the following turn.
| area turn end damage save =
* The DC of the saving throw to break Concentration uses the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Sleet Storm.
| area turn end damage save effect =
* The incantation for Sleet Storm is ''Impero Tibi'', Latin for "I command you".
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes = * Any {{DamageType|Fire}} damage will burn away the surface for the turn. If the caster continues to concentrate, the ice surface will form again the following turn.
* The incantation for Sleet Storm is '''Impero Tibi''', Latin for "I command you".
| video = Sleet Storm Visuals.mp4
| video = Sleet Storm Visuals.mp4
}}
}}
Latest revision as of 21:29, 26 February 2025
Sleet Storm is a level 3 conjuration spell. This spell allows spellcasters to call forth a storm that douses fire, creates an icy surface, and disrupts the concentration of spellcasters.
Description
Call forth a storm that douses fire, creates an Ice surface, and forces spellcasters to succeed at a ConcentrationSaving throw in order to maintain Concentration.
Any Fire damage will burn away the surface for the turn. If the caster continues to concentrate, the ice surface will form again the following turn.
The DC of the saving throw to break Concentration uses the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Sleet Storm.
The incantation for Sleet Storm is Impero Tibi, Latin for "I command you".