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Bleeding (Condition): Difference between revisions

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| status groups = SG_Condition
| status groups = SG_Condition
| notes =  
| notes =  
[[Undead]] except [[Ghast]] and [[Ghoul]], [[Constructs]], [[Elemental]], [[Plant]], [[Ooze]], etc are immune to {{Cond|bleeding}}.
* [[Undead]] creatures except [[Ghast]]s and [[Ghoul]]s, [[Construct]]s, [[Elemental]]s, [[Plant]]s, [[Ooze]]s are immune to {{Cond|bleeding}}.{{verify}}
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Latest revision as of 21:01, 29 August 2024

Properties

Stack ID Stack ID: BLEEDING

Status groups Status groups: SG_Condition

Loses duration Loses duration: start of turn

More properties More properties:

Notes

Conditions with the same stack ID

Conditions with the stack ID BLEEDING, only one of these can be applied at the same time:

Condition Effects

Bleeding (Condition) Bleeding

Sources of Bleeding