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{{ up to date | 2023-08-24 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Fist of Four Thunders}}.}}
 
{{Feature page
{{SpellPage
| type = spell
| name = Thunderwave
| uid = Zone_Thunderwave
| image = Thunderwave Icon.png
| level = 1
| level = 1
| school = Evocation
| school = Evocation
| classes = Bard, Druid, Sorcerer, Wizard, Tempest Domain, Arcane Trickster, Eldritch Knight
| summary = This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster.
| class learns at level 1 = Bard, Druid, Sorcerer, Wizard, Tempest Domain
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| summary = This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster.  
| description = Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing {{DamageType|Thunder}} damage.
| description = Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing {{DamageType|Thunder}} damage.
| action type = action
| damage = 2d8
| damage = 2d8
| damage type = Thunder
| damage type = Thunder
| damage save = Constitution
| damage info = {{Saving throw|CON}} to halve
| damage save effect = half
| cost = action, spell1
| save = CON
| on save = Targets take half damage; aren't pushed away.
| range = melee
| range = melee
| aoe = cube
| aoe = cube
| aoe m = 5
| aoe m = 5
| aoe ft = 17
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Thunder}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Thunder}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| classes = Bard, Druid, Sorcerer, Wizard
| class learns at level 1 = Bard, Druid, Sorcerer, Wizard, Tempest Domain:Domain Spell
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 6 = Storm Sorcery:Storm Spell
| granted by feats = Magic Initiate: Bard, Magic Initiate: Druid, Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items = Ring of Absolute Force:Short Rest, Thunderpalm Strikers:Long Rest
| notes =
| notes =
* Also granted by  {{SmallIcon|Ring of Absolute Force Icon.png}} [[Ring of Absolute Force]].
* This spell is automatically given to the {{Class|Storm Sorcery}} [[Sorcerer]] at level 6.
* If an affected creature passes the {{SavingThrow}}, in addition to only taking half damage, they are also not pushed back.
* If an affected creature passes the {{SavingThrow}}, in addition to only taking half damage, they are also not pushed back.
* Thunderwave has the same incantation as {{sai|Shatter}}: ''Dētonō'', which is Latin for ''"To expend one's thunder"'' or ''"To roar out"''.{{ref|Oxford Latin Dictionary, 2nd Edition (2012)}}
| video = Thunderwave Visuals.mp4
| video = Thunderwave Visuals.mp4
}}
}}


== External Links ==
== References ==
{{notebegin}}
{{reflist}}
{{noteend}}
 
== External links ==
* {{FRWiki|Thunderwave|long}}
* {{FRWiki|Thunderwave|long}}
[[Category:Sources of Thunder damage]]

Latest revision as of 19:15, 5 February 2025

For the equivalent Way of the Four Elements Monk spell, see Fist of Four Thunders Fist of Four Thunders.
Thunderwave.webp
Thunderwave is a level 1 evocation spell. This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster.

Description

Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.

Properties

Cost
Action +  Level 1 Spell Slot
Damage: 2~16
Details
CON Save (On Save: Targets take half damage; aren't pushed away.)
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)
UID Zone_Thunderwave

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesThunder damage for each Spell Slot Level above 1st.

How to learn

Classes: Granted by features:

Granted by items:

Notes

  • If an affected creature passes the Saving throw, in addition to only taking half damage, they are also not pushed back.
  • Thunderwave has the same incantation as Shatter Shatter: Dētonō, which is Latin for "To expend one's thunder" or "To roar out".[1]

Visuals

References[edit | edit source]

  1. Oxford Latin Dictionary, 2nd Edition (2012)

External links[edit | edit source]