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Circle of the Moon: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| description = Circle of the Moon is a subclass of Druid.
| description = Circle of the Moon is a subclass of Druid.
| image = Class Druid Moon Badge Icon.png
| image = Class Druid Moon Badge Icon.png
}}
}}
{{SubclassQuote|quote=Druids sworn to the moon draw on its mercurial nature to transform into massive creatures and primal elementals.|image=Class Druid Moon Badge Icon.png}}
'''Circle of the Moon''' is one of the [[Druid#Subclass|Subclasses]] of [[Druid]]. These Druids are more specialized in [[Wild Shape|Wild Shaping]] into various creatures to attack enemies or support allies in combat. They also have the ability to regain [[Hit Points]] while Wild Shaped.
'''Circle of the Moon''' is one of the [[Druid#Subclass|Subclasses]] of [[Druid]]. These Druids are more specialized in [[Wild Shape|Wild Shaping]] into various creatures to attack enemies or support allies in combat. They also have the ability to regain [[Hit Points]] while Wild Shaped.
[[Category:Subclasses]]


== Subclass Features ==
{{Quote class|{{PAGENAME}}}}
 
== Subclass features ==
{{SubclassNote|Druid}}
{{SubclassNote|Druid}}
=== Level 2 ===


==== New Wild Shape ====
{{Level header|2}}
* '''{{SAI|Wild Shape: Bear|w=40}}:''' Take the shape of a [[:Category:Bears|Bear]] with high [[Hit Points]] that can goad enemies into attacking it.
 
{{Spell action|Lunar Mend}}


==== {{SAI|Lunar Mend|w=40}} ====
{{HorizontalRuleImage}}
* Expend spell slots to regain [[Hit Points]] while in [[Wild Shape]].


==== {{SAI|Combat Wild Shape|w=40}} ====
{{Spell action|Combat Wild Shape}}
* [[Wild Shape]] now uses a {{action|bonus}} instead of an {{action|action}}.


=== Level 4 ===
{{HorizontalRuleImage}}


==== New Wild Shape ====
{{Spell action|Wild Shape: Bear}}
* '''{{SAI|Wild Shape: Dire Raven|w=40}}:''' Take the shape of of a Dire Raven that can Blind enemies.


=== Level 6 ===
{{Level header|4}}


==== {{SAI|Primal Strike|w=40}} ====
{{Spell action|Wild Shape: Dire Raven}}
* While in beast form, your attacks count as magical for the purpose of overcoming resistance and immunity to non-magical damage.


=== Level 8 ===
{{Level header|6}}


==== New Wild Shape ====
{{Passive|Primal Strike}}
* '''{{SAI|Wild Shape: Sabre-Toothed Tiger|w=40}}:''' Take the shape of a Sabre-Toothed Tiger that can shred armour and regenerate hit points.


=== Level 10 ===
{{Level header|8}}


==== New Wild Shape ====
{{Spell action|Wild Shape: Sabre-Toothed Tiger}}
* '''{{SAI|Wild Shape: Air Myrmidon|w=40}}:''' Take the shape of a Air Myrmidon who gains the ability to fly and to cast lightning spells.
 
* '''{{SAI|Wild Shape: Earth Myrmidon|w=40}}:''' Take the shape of a Earth Myrmidon who gains the ability to fly and to cast earth spells.
{{Level header|10}}
* '''{{SAI|Wild Shape: Fire Myrmidon|w=40}}:''' Take the shape of a Fire Myrmidon who gains the ability to fly and to cast fire spells.
 
* '''{{SAI|Wild Shape: Water Myrmidon|w=40}}:''' Take the shape of a Water Myrmidon who gains the ability to fly and to cast healing and cold spells.
<dl>
{{Spell action|Wild Shape: Air Myrmidon|extra=y|nolist=y}}
{{Spell action|Wild Shape: Earth Myrmidon|extra=y|nolist=y}}
{{Spell action|Wild Shape: Fire Myrmidon|extra=y|nolist=y}}
{{Spell action|Wild Shape: Water Myrmidon|extra=y|nolist=y}}
</dl>
 
==External links==
*{{FRWiki|Circle of the Moon|long}}


{{DruidNavbox}}
{{DruidNavbox}}
[[Category:Subclasses]]

Latest revision as of 10:36, 20 February 2025

Circle of the Moon is one of the Subclasses of Druid. These Druids are more specialized in Wild Shaping into various creatures to attack enemies or support allies in combat. They also have the ability to regain Hit Points while Wild Shaped.

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Druid, in addition to its unique features outlined below.

Level 2

Lunar Mend Lunar Mend (+ )
Expend Spell Slots to regain Hit Points while wild shaped. You regain 1d8hit points per Spell Slot level.
Bg3 content hr.png
Combat Wild Shape Combat Wild Shape (+ )
As a Bonus Action, you can assume the form of a beast. You can transform twice per Short Rest. This ability otherwise acts as Wild Shape Wild Shape.
Bg3 content hr.png
Wild Shape: Bear Wild Shape: Bear (+ )
Assume shape of a polar bear that can Goad Goad enemies into attacking it. The polar bear has a starting health of HP Icon.png 30 hit points that increases every two druid levels.

Level 4

Wild Shape: Dire Raven Wild Shape: Dire Raven (+ )
Take the shape of a Dire Raven Dire Raven that can avoid attention and Blind Blind enemies. It has HP Icon.png 13 hit points.

Level 6

Primal Strike Primal Strike
While in beast form, your attacks count as magical for the purpose of overcoming Resistance and Immunity to non-magical damage.

Level 8

Wild Shape: Sabre-Toothed Tiger Wild Shape: Sabre-Toothed Tiger (+ )
Take the shape of a Sabre-Toothed Tiger that can Shred Armour Shred Armour and regenerate regenerate hit points.

Level 10

Wild Shape: Air Myrmidon Wild Shape: Air Myrmidon (+ 2)
Take the shape of an Air Myrmidon.
Your air myrmidon shape has a starting health of HP Icon.png 90 hit points that increases every two druid levels. It can cast Invisibility Invisibility, Electrified Flail Electrified Flail, and Raging Vortex Raging Vortex.
Wild Shape: Earth Myrmidon Wild Shape: Earth Myrmidon (+ 2)
Take the shape of an Earth Myrmidon.
Your earth myrmidon shape has a starting health of HP Icon.png 103 hit points that increases every two druid levels. It can cast Muck to Metal Muck to Metal, Sludgy Sling Sludgy Sling, and Burrow Burrow.
Wild Shape: Fire Myrmidon Wild Shape: Fire Myrmidon (+ 2)
Take the shape of a Fire Myrmidon.
Your fire myrmidon shape has a starting health of HP Icon.png 90 hit points that increases every two druid levels. It can cast Scorching Strike Scorching Strike, Myrmidon's Immolation Myrmidon's Immolation, and Cinderous Swipe Cinderous Swipe.
Wild Shape: Water Myrmidon Wild Shape: Water Myrmidon (+ 2)
Take the shape of a Water Myrmidon.
Your water myrmidon shape has a starting health of HP Icon.png 90 hit points that increases every two druid levels. It can cast Hiemal Strike Hiemal Strike, Healing Vapours Healing Vapours, and Explosive Icicle Explosive Icicle.

External links[edit | edit source]