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Sleet Storm: Difference between revisions
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{{SpellPage | |||
| name = Sleet Storm | |||
| image = Sleet Storm.webp | |||
| level = 3 | |||
| school = Conjuration | |||
| ritual = | |||
| classes = Druid, Sorcerer, Wizard | |||
| class learns at level 5 = Druid, Sorcerer, Wizard, Nature Domain:Domain Spell, Tempest Domain:Domain Spell, Circle of the Land:Arctic or Coast | |||
| class learns at level 6 = Storm Sorcery, College of Lore:via [[Magical Secrets]] | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to call forth a storm that douses fire, creates an Ice Surface, and disrupts the Concentration of spellcasters. | |||
| description = Call forth a storm that douses fire, creates an {{Area|Ice}} surface, and forces spellcasters to succeed at a {{Concentration}} {{SavingThrow}} in order to maintain Concentration. | |||
[[ | Ice is a surface that is considered [[Difficult Terrain]]. Creatures moving through it have their [[Movement Speed]] halved, and will fall {{Cond|Prone}} on a failed [[Dexterity]] {{SavingThrow}}. | ||
| cost = action, spell3 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| concentration = yes | |||
| save = CON | |||
| range = ranged | |||
| range m = 18 | |||
| range ft = 60 | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| area = Sleet Storm | |||
| area shape = Radius | |||
| area range m = 9 | |||
| area range ft = 30 | |||
| area duration = 10 | |||
| higher levels = | |||
| notes = * Any {{DamageType|Fire}} damage will burn away the surface for the turn. If the caster continues to concentrate, the ice surface will form again the following turn. | |||
* The incantation for Sleet Storm is '''Impero Tibi''', Latin for "I command you". | |||
| video = Sleet Storm Visuals.mp4 | |||
}} | |||
== External links == | |||
* {{FRWiki|Sleet storm|long}} | |||
* | |||
Latest revision as of 21:40, 24 October 2024
Sleet Storm is a level 3 conjuration spell. This spell allows spellcasters to call forth a storm that douses fire, creates an Ice Surface, and disrupts the Concentration of spellcasters.
Description
Call forth a storm that douses fire, creates an Ice surface, and forces spellcasters to succeed at a Concentration Saving throw in order to maintain Concentration.
Ice is a surface that is considered Difficult Terrain. Creatures moving through it have their Movement Speed halved, and will fall on a failed Dexterity Saving throw.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- CON Save
- Range: 18 m / 60 ft
- Creates Area: Sleet Storm
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Sleet Storm
Sleet Storm
Duration: 10 turns
AoE: 9 m / 30 ft (Radius)
A magical storm of snow, hail, and rain.
- Type: Summoned
How to learn
Classes:
- Class Level 5: Druid, Sorcerer, Wizard, Nature Domain (Domain Spell), Tempest Domain (Domain Spell), and Circle of the Land (Arctic or Coast)
- Class Level 6: Storm Sorcery, and College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Notes
- Any Fire damage will burn away the surface for the turn. If the caster continues to concentrate, the ice surface will form again the following turn.
- The incantation for Sleet Storm is Impero Tibi, Latin for "I command you".
Visuals
External links[edit | edit source]
- Sleet storm on the Forgotten Realms Wiki