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Sleet Storm: Difference between revisions
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| school = Conjuration | | school = Conjuration | ||
| ritual = | | ritual = | ||
| classes = Druid, Sorcerer, Wizard, Tempest Domain, Storm Sorcery | | classes = Druid, Sorcerer, Wizard, Nature Domain, Tempest Domain, Storm Sorcery | ||
| class learns at level 5 = Druid, Sorcerer, Wizard, Tempest Domain | | class learns at level 5 = Druid, Sorcerer, Wizard, Nature Domain, Tempest Domain | ||
| class learns at level 6 = Storm Sorcery | | class learns at level 6 = Storm Sorcery | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to call forth a storm that douses fire, creates an | | summary = This spell allows spellcasters to call forth a storm that douses fire, creates an Ice Surface, and disrupts the Concentration of spellcasters. | ||
| description = Call forth a storm that douses fire, creates an [[Ice Surface]], and | | description = Call forth a storm that douses fire, creates an [[Ice Surface]], and forces spellcasters to succeed at a {{Concentration}} {{SavingThrow}} in order to maintain Concentration. | ||
Ice is a surface that is considered | Ice is a surface that is considered [[Difficult Terrain]]. Creatures moving through it have their [[Movement Speed]] halved, and will fall [[Prone]] on a failed [[Dexterity]] {{SavingThrow}}. | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
Line 55: | Line 55: | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | ||
| notes = * {{Class|Circle of the Land}}s who choose the Arctic or Coast Land at level 5 learn this spell automatically. | |||
* | |||
* Any {{DamageType|Fire}} damage will burn away the surface for the turn. If the caster continues to concentrate, the ice surface will form again the following turn. | * Any {{DamageType|Fire}} damage will burn away the surface for the turn. If the caster continues to concentrate, the ice surface will form again the following turn. | ||
| video = Sleet Storm Visuals.mp4 | | video = Sleet Storm Visuals.mp4 | ||
}} | }} |
Revision as of 09:24, 24 August 2023
Sleet Storm is a level 3 conjuration spell. This spell allows spellcasters to call forth a storm that douses fire, creates an Ice Surface, and disrupts the Concentration of spellcasters.
Description
Call forth a storm that douses fire, creates an Ice Surface, and forces spellcasters to succeed at a Concentration Saving throw in order to maintain Concentration.
Ice is a surface that is considered Difficult Terrain. Creatures moving through it have their Movement Speed halved, and will fall Prone on a failed Dexterity Saving throw.
Properties
- Details
- Range: 18 m / 60 ft
- Creates Area: Sleet Storm
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Area: Sleet Storm
Sleet Storm
Duration: 10 turns
AoE: 9 m / 30 ft (Radius)
A magical storm of snow, hail, and rain.
- Type: Summoned
How to learn
Classes:
- Class Level 5: Druid, Sorcerer, Wizard, Nature Domain, and Tempest Domain
- Class Level 6: Storm Sorcery
Notes
- s who choose the Arctic or Coast Land at level 5 learn this spell automatically.
- Any Fire damage will burn away the surface for the turn. If the caster continues to concentrate, the ice surface will form again the following turn.
Visuals
External Links
- Sleet storm on the Forgotten Realms Wiki