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Turn the Unholy: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| summary = '''Turn the Unholy''' is a class action available to [[Oath of Devotion]] Paladins. This ability allows these Paladins to make Undead and Fiends | | summary = '''Turn the Unholy''' is a class action available to [[Oath of Devotion]] Paladins. This ability allows these Paladins to make Undead and Fiends{{bug}} flee from them. | ||
| description = {{Cond|Turned|Turn}} nearby undead and fiends. They are forced to flee and cannot come close to you. | | description = {{Cond|Turned|Turn}} nearby undead and fiends. They are forced to flee and cannot come close to you. | ||
| warning = {{Prereq|The condition ends upon taking damage.}} | | warning = {{Prereq|The condition ends upon taking damage.}} | ||
| image = Turn the Unholy.webp | | image = Turn the Unholy.webp | ||
| cost = action, chaoat | | cost = action, chaoat | ||
| condition = Turned | | condition = Turned | ||
| condition duration = 3 | | condition duration = 3 | ||
Line 22: | Line 17: | ||
| save = WIS | | save = WIS | ||
| save dc = caster | | save dc = caster | ||
| class learns at level 3 = Oath of Devotion | | class learns at level 3 = Oath of Devotion | ||
| | | bugs = * The description for this ability is incorrect. It does not affect Fey and Fiend targets, but Undead and Fiend targets. | ||
}} | }} | ||
{{PaladinNavbox}} | {{PaladinNavbox}} |
Revision as of 01:12, 13 March 2025
Turn the Unholy is a class action available to Oath of Devotion Paladins. This ability allows these Paladins to make Undead and Fiends[See: Bugs] flee from them.
Description
nearby undead and fiends. They are forced to flee and cannot come close to you.The condition ends upon taking damage.
Properties
- Cost:
-
Action +
Channel Oath Charge
- Details:
-
Range: Self
-
AoE: 9 m / 30 ft (Radius)
-
WIS Save (Spell save DC)
Condition: Turned
Duration: 3 turns
Spell save DC Wisdom saving throw
- A turned creature must spend its turns trying to move as far away from the creature who turned it as possible.
- It can't willingly move to a space within
9m / 30ft
of that creature. - It also can't take Reactions.
- For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.
- The condition ends upon taking damage.
How to learn
Classes:
- Class level 3: Oath of Devotion
Bugs
- The description for this ability is incorrect. It does not affect Fey and Fiend targets, but Undead and Fiend targets.