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Illithid powers
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![]() | Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Tadpole Powers, also known as Illithid Powers, are special abilities tied to the Mind Flayer tadpole implanted in the heads of the player character and Origin Companions.
Each class can receive their own unique Tadpole Power, and other powers are obtainable by completing certain story events.
In Early Access, there are currently no story-related penalties for obtaining or using these powers.
List of Tadpole Powers
Power | Available To | Description | How to Obtain |
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Barbarian | While Raging, deal an additional 1d4 damage with weapon attacks, but receive 1d4![]() |
Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Bard | Drown your enemies in an overwhelming fear of failure. They receive ![]() ![]() |
Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Cleric | Infuse a creature with psionic force. If it reaches 0 HP, it regains 3d4 HP instead of falling Unconscious. | Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Druid | Magically assume the shape of an Intellect Devourer that can deal Psychic damage. | Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Fighter | Pull a creature or object toward you. | Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Paladin | Invade a target's mind and disrupt its defenses (Reduces target's Template:ArmorClass by 1). | Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Ranger | Charge forward and push all objects and creatures in your path away from you. | Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Rogue | Create a cloud of magical darkness and immediately attempt to hide. Creatures within the cloud are Heavily Obscured and Blinded. Creatures cannot make ranged attacks into or out of the darkness. | Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Sorcerer | Release the eldritch magic within you and terrify a creature with your twisted powers. Regain 2 Sorcery Points and potentially deal 1d4![]() |
Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Warlock | You are part of a greater whole. Concentrate on your connection to teleport to another tadpole-infected creature. | Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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Wizard | A protective shell envelops you. It reflects any projectiles targeted at you to their point of origin. Does not affect creatures that don't rely on sight or that can see through illusions. | Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene. |
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All Classes | Channel the power of the Absolute, knocking back all creatures and objects and dealing 2d6![]() |
Complete the quest Tell Omeluum about the parasite |