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Grenades are Consumables that can be used with the Throw action to inflict Conditions, create Surfaces, or produce other effects. Most Coatings, Elixirs, and Potions, when thrown, can also act as Grenades.
Grenades can be looted, bought from vendors, or crafted with the Alchemy system.
How Grenades Work
Here are some key points of how arrows work in BG3. Their uses, strengths and weaknesses.
List of Grenades
Name | Rarity | Value | Type | Effect |
---|---|---|---|---|
Acid Vial | Common | 16 | Damage/Utility | Deals 2d6Acid(Dexterity Save to negate). Creates a permanent Acid Surface AoE: 2 m / 7 ft (Radius) |
Alchemist's Fire | Common | 13 | Utility | Inflicts for Duration: 2 turns. Creates a Fire Surface for 2 turns AoE: 3 m / 10 ft (Radius) |
Caustic Bulb | Common | 2 | Utility | Creates a permanent Caustic Brine surface AoE: 3 m / 10 ft (Radius) |
Flammable Slime Bomb | Common | 10 | Damage | Deals 1d4+2Fire. Inflicts for Duration: 6 turns |
Grease Bottle | Common | 7 | Utility | Creates area: Grease that inflicts and can inflict ( Dexterity Save to negate) in AoE: 3 m / 10 ft (Radius). Duration: Until Long rest |
Haste Spore Flask | Common | 50 | Utility | Creates a permanent area: Haste Spores that Inflicts | for Duration: 1 turn
Hearthlight Bomb | Common | 13 | Utility | Bathes an AoE: 9 m / 30 ft (Radius) area in light for Duration: 10 turns |
Holy Water | Common | 20 | Damage/Utility | Deals 3d6Radiant(Dexterity Save to halve) damage to Fiends and Undead in AoE: 2 m / 7 ft (Radius). Creates a permanent Water Surface |
Orthon Explosive | Common | 16 | Damage/Utility | Deals 3d6Fire and inflicts in AoE: 4 m / 13 ft (Radius) for Duration: 4 turns |
Orthonic Handbomb | Common | 16 | Damage | Deals 4d8Force + 4d8Fire and inflicts in AoE: 4 m / 14 ft (Radius) for Duration: 2 turns |
Poisonous Slime Bomb | Common | 10 | Damage/Utility | Deals 1d4+1Poison in AoE: 3 m / 10 ft (Radius). Creates area: Poison Cloud that inflicts in AoE: 3 m / 10 ft (Radius) for approx Duration: 10 turns(Variable) |
Scrap and Shrapnel Grenade | Common | 1 | Utility | Deals 1Piercing, and inflicts for Duration: 2 turns in AOE |
Smokepowder Bomb | Common | 16 | Damage | Deals 3d4+9Force(Dexterity Save to halve) in AoE: 4 m / 13 ft (Radius) |
Spiked Bulb | Common | 1 | Damage | Deals 1Piercing and inflicts for Duration: 1 turn in AoE: 4 m / 13 ft (Radius) |
Void Bulb | Common | 3 | Damage/Utility | Deals 1Force damage and pulls creatures caught in AoE: 6 m / 20 ft (Radius) toward the point of impact (Strength Save to negate) |
Web Grenade | Common | 16 | Utility | Creates area: Web in AoE: 3 m / 10 ft (Radius) for Duration: 10 turns |
Fungal Bamboozler | Uncommon | 20 | Utility | Creates area: Timmask Spores AoE: 2 m / 7 ft (Radius) for Duration: 3 turns. It inflicts | for Duration: 1 turn
Haste Spore Grenade | Uncommon | 25 | Utility | Creates area: Haste Spores for Duration: 3 turns which inflicts | for Duration: 1 turn
Noxious Spore Grenade | Uncommon | 16 | Utility | Creates area: Noxious Fumes which inflicts in AoE: 2 m / 7 ft (Radius) for Duration: 3 turns |
Brilliant Retort | Rare | 120 | Damage | Deals 3d4+9Force(Dexterity Save to halve) twice |
List of Delayed Grenades
These items are the size of grenades and thrown in the same way, unlike other grenades however, these explosives require to be damaged before they activate.
Name | Rarity | Value | Type | Effect |
---|---|---|---|---|
Runepowder Vial | Rare | 50 | Damage | Deals 5d4+18Force. Automatically Critically Hits objects and environments. |
Smokepowder Satchel | Common | 90 | Damage | Deals 3d4+9Force(Dexterity Save to halve) in AoE: 4 m / 13 ft (Radius). Automatically Critically Hits objects and environments. |
Notable
Grenades with a relation to unusual circumstances or properties.
Other
Strictly speaking, not a Grenade. Nonetheless, if Thrown, it functions as a particularly powerful poison Grenade.