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Showing below up to 50 results in range #51 to #100.

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  1. Sources of Temporary Hit Points
  2. Spell Scribing
  3. Status properties/AllowLeaveCombat
  4. Status properties/AllowLeaveDisallowJoinCombat
  5. Status properties/Blind
  6. Status properties/BringIntoCombat
  7. Status properties/Burning
  8. Status properties/DisableCapabilitiesMessage
  9. Status properties/DisableCombatlog
  10. Status properties/DisableImmunityOverhead
  11. Status properties/DisableInteractions
  12. Status properties/DisablePortraitIndicator
  13. Status properties/ExcludeFromPortraitRendering
  14. Status properties/ExecuteFunctorsOnOwner
  15. Status properties/ForceNeutralInteractions
  16. Status properties/ForceOverhead
  17. Status properties/FreezeDuration
  18. Status properties/GiveExp
  19. Status properties/IgnoreResting
  20. Status properties/IgnoredByImmobilized
  21. Status properties/IndicateDarkness
  22. Status properties/InitiateCombat
  23. Status properties/IsChanneled
  24. Status properties/IsInvulnerable
  25. Status properties/IsInvulnerableVisible
  26. Status properties/LoseControl
  27. Status properties/LoseControlFriendly
  28. Status properties/MultiplyEffectsByDuration
  29. Status properties/NonExtendable
  30. Status properties/None
  31. Status properties/OverheadOnTurn
  32. Status properties/PeaceOnly
  33. Status properties/Performing
  34. Status properties/RemoveOnLongRest
  35. Status properties/TickingWithSource
  36. Status properties/Toggle
  37. Status properties/UnavailableInActiveRoll
  38. Status properties/UnsheathInstrument
  39. Trader gold tables
  40. Wild Magic table (Barbarian)
  41. Wild Magic table (Sorcerer)
  42. Wild Shape: Badger table
  43. Wild Shape: Bear table
  44. Wild Shape: Dilophosaurus table
  45. Wild Shape: Owlbear table
  46. Wild Shape: Panther table
  47. Wild Shape: Sabre-Toothed Tiger table
  48. Wild Shape: Spider table
  49. Wild Shape table (Druid)
  50. Guide:Test

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