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Quelenna is a high elf bandit that is raiding the Overgrown Ruins.

Overview

She walks between a vantage point over the Chapel Entrance, and occasionally down the stairs south of her.

A book found in her possession suggests an interest in divination through Talis cards, and/or a possibly burgeoning relationship with a Talis diviner named Alys.

Involvement

Act One

Quelenna can be found at the Chapel Entrance with Gimblebock Gimblebock, Taman Taman, and Warryn Warryn. When the player approaches, Gimblebock will automatically engage them in conversation. Depending on how this conversation goes, the group will either leave or attack the party.

Combat

Attacks and abilities

Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Damage: 0~5

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Fire Bolt Fire Bolt ()
Damage: 1~10
D10 Fire.png
1d10Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Ice Knife Ice Knife (+ )
Damage: 3~22
D10 Piercing.pngD6 Cold.png
+ 2d6Damage TypesCold

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Mage Armour Mage Armour (+ )   –  Scroll of Mage Armour
Surround an unarmoured creature in a protective magical force. Its Armour Class Armour Class increases to 13 + its Dexterity modifier.
 Melee: 1.5 m / 5  ft
Sleep Sleep (+ )   –  Scroll of Sleep
Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft

Notable Loot