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Quelenna

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Quelenna is a high elven bandit who is looting the Overgrown Ruins in Act One.
Well, that's one less greedy bastard to share the loot with.

Involvement[edit | edit source]

Act One[edit | edit source]

Quelenna is at the Chapel Entrance with GimblebockGimblebock, TamanTaman, and WarrynWarryn. She walks between a vantage point over the Chapel Entrance, and occasionally down the stairs south of her. Quelenna carries Talis: Divination without Magic, which suggests that she may have an interest in Talis divination, and / or a burgeoning relationship with a Talis diviner named Alys.

On approaching, Gimblebock automatically engages the party in conversation. Depending on the outcome of this conversation, Gimblebock and his crew leave or attack the party. If one of Quelenna's crew mates dies from an accident, she tries to look on the bright side, commenting that there is more loot to go around.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Fire BoltFire Bolt (Action)
Damage: 1~10
1d10FireFire

Hurl a mote of fire.

Range: 18 m / 60 ft Range: 18 m / 60 ft
Ice KnifeIce Knife (Action + Level 1 Spell Slot)
Damage: 3~22
1d10PiercingPiercing
+ 2d6ColdCold

Throw a shard of ice that deals 1d10PiercingPiercing damage. It explodes and deals 2d6ColdCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Mage ArmourMage Armour (Action + Level 1 Spell Slot)   –  Scroll of Mage Armour

Surround an unarmoured creature in a protective magical force. Its Armour ClassArmour Class increases to 13 + its Dexterity modifier.

This effect does not stack with Unarmoured Defence.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Main Hand AttackMain Hand Attack (Action)   –  Quarterstaff
Damage: 0~5
1d6 - 1BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
SleepSleep (Action + Level 1 Spell Slot)   –  Scroll of Sleep
Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
Range: 18 m / 60 ft Range: 18 m / 60 ft
ToppleTopple (Action)   –  Quarterstaff
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX SaveDEX Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest

Loot[edit | edit source]

Related quests[edit | edit source]

External links[edit | edit source]