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Warrior Huk is a goblin stationed in the Goblin Camp during Act One.

Involvement edit

Act One edit

Warrior Huk can be found in Dror Ragzlin'sDror Ragzlin's throne room in the Shattered Sanctum. As part of his entourage, Huk joins him in battle if a fight breaks out.

Combat edit

Attacks and abilities edit

CleaveCleave (Action)   –  Greataxe
Damage:
1/2 Normal weapon damage

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –  Greataxe
Damage: 2~13
1d12 + 1SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Greataxe
Damage: 2~13
1d12 + 1SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Menacing Attack (Melee)Menacing Attack (Melee) (Action + Superiority Die)   –  Greataxe
Damage: 2~13 + modifiers

Possibly FrightenFrighten your target. They'll have DisadvantageDisadvantage on Ability CheckAbility Checks and Attack RollAttack Rolls and be unable to move.

WIS SaveWIS Save
Range: Normal weapon range Range: Normal weapon range
PreparePrepare (Movement Speed)   –  Greataxe
Spend 6 m / 20 ft of your movement to deal an additional Strength modifierPhysicalPhysicalDRS damage (minimum 1) on each successful melee weapon attack for the rest of the turn.
Range: Self Range: Self
Recharge: Short rest Recharge: Short rest
Throw StoneThrow Stone (Action)
Damage: 2~5
1d4 + 1BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m / 30 ft Range: 9 m / 30 ft

Loot edit

External links edit