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Huk

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Warrior Huk is a goblin stationed in the Goblin Camp during Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Warrior Huk can be found in Dror Ragzlin'sDror Ragzlin's throne room in the Shattered Sanctum. As part of his entourage, Huk joins him in battle if a fight breaks out.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

CleaveCleave (Action)   –   Greataxe
Damage: 1 + modifiers
1 + half weaponSlashingSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –   Greataxe
Damage: 2~13
1d12 + 1SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –   Greataxe
Damage: 2~13
1d12 + 1SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Menacing Attack (Melee)Menacing Attack (Melee) (Action + Superiority Die)   –   Greataxe
Damage: 2~13 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls and be unable to move.

WIS SaveWIS Save
Range: Normal weapon range Range: Normal weapon range
PreparePrepare (Movement Speed)   –   Greataxe
Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]PhysicalPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.
Range: Self Range: Self
Recharge: Short rest Recharge: Short rest
Throw StoneThrow Stone (Action)
Damage: 2~5
1d4 + 1BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m / 30 ft Range: 9 m / 30 ft

Loot[edit | edit source]

External links[edit | edit source]