Warrior Huk
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+1
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to a certain distance.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+1
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to a certain distance.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+1
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to a certain distance.
When you damage a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
0
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to a certain distance.
When you damage a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
Attack an enemy moving out of reach.
Warrior Huk is a goblin stationed in the
Goblin Camp in
Act One .
Warrior Huk is in Dror Ragzlin's throne room in the Shattered Sanctum . As part of his entourage, Huk joins him in battle if a fight breaks out.
Characters
Locations Quests