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Ward Magmar is a Flameshade duergar in Grymforge during Act One.

Portrait Magmar.png
You want Nere, you claw him out. My drinking hand's busy.
Magmar

Involvement[edit | edit source]

Act One[edit | edit source]

Ward Magmar can be encountered at X: -606 Y: 384, where he and Pistle Pistle guard the elevator leading to the Shadow-Cursed Lands. If trying to access the elevator, Magmar asks whether the party have a Moonlantern. This is the first mentioning about this type of defence against shadows within cursed territory through the game plot. However, if insisting on using the elevator without a lantern, Magmar is careless with his guard duties and allows the party passage.

Magmar and Pistle maltreat an enslaved deep gnome named Skickpit Skickpit, demanding him to repeatedly fetch more beer from the barrel at the foot of the stairs.

If freeing Skickpit, the party must deal with Magmar and Pistle by attacking them or pissing them off in dialogue. The other option is to tamper the beer in the barrel with poison or toxin. The party may try and speak to the gnome. It takes three or four lines and possibly passing a Persuasion check to convince Skickpit that the party are really going to help. The party can also spike the beer straigtaway. Either way, after drinking a pitcher of poisoned beer each, both Magmar and Pistle fall dead.

After both Wards die, Skickpit speaks to the party and asks what he is supposed to do next. If answered politely, he gifts the party a vial of Wyvern Toxin.

Magmar is a loyal member of the Clan Flameshade. Should the party conspire with Brithvar Brithvar against Nere Nere, Magmar joins them against the drow and duergar cult novices. However, he and Pistle are positioned too far from the possible location of the battle with Nere and his allies.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Enlarge Enlarge ()

Grow in size to become stronger

 Range: Self
Maiming Strike Maiming Strike ()   –  War Pick
Damage: 5~8
D4 Weapon.png
1d4 + 4Damage TypesWeapon

Possibly Maims Maims your target. They can't move.

CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest
Main Hand Attack Main Hand Attack ()   –  War Pick
Damage: 5~12
D8 Piercing.png
1d8 + 4Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike Piercing Strike ()   –  War Pick
Damage: 5~12
D8 Piercing.png
1d8 + 4Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Weakening Strike Weakening Strike ()   –  War Pick
Damage: 5~8
D4 Weapon.png
1d4 + 4Damage TypesWeapon

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

STR Save
 Range: Normal weapon range
Recharge: Short rest

Loot[edit | edit source]

Related literature[edit | edit source]

Bugs[edit | edit source]

  • If entering Grymforge for the first time through the elevator from the Shadow-Cursed Lands, Magmar still accosts the party about going up there without protection as if they were leaving Grymforge, and still asks if they have a Moonlantern even if one of the party is holding one in their hand.

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