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Skeeve Stabwell

From bg3.wiki

Skeeve Stabwell is a human member of The Guild

Involvement edit

Skeeve can be found guarding the Guildhall entrance in the Lower City of Baldur's Gate.

Combat edit

Attacks and abilities edit

FlourishFlourish (Bonus Action)   –  Rapier
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX SaveDEX Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Rapier
Damage: 5~12
1d8 + 4PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Piercing StrikePiercing Strike (Action)   –  Rapier
Damage: 5~12
1d8 + 4PiercingPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Sneak Attack (Melee)Sneak Attack (Melee) (Action)
Damage: 1~6
Normal weapon damage
+ 1d6WeaponWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against.

Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Range: Normal weapon range Range: Normal weapon range
Recharge: Per turn Recharge: Per turn
Weakening StrikeWeakening Strike (Action)   –  Rapier
Damage: 5~8
1d4 + 4WeaponWeapon

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Creatures without weapons can't have Weak Grip.

STR SaveSTR Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest

Loot edit

Allies edit