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Skeeve Stabwell

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Skeeve Stabwell is a human member of The Guild

Involvement[edit section | visual editor]

Skeeve guards the Guildhall entrance in the Lower City of Baldur's Gate.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

FlourishFlourish (Bonus Action)   –  Rapier
Damage: 1~4

Feint an attack to possibly throw your opponent Off BalanceOff Balance.

DEX SaveDEX Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Rapier
Damage: 5~12
1d8 + 4PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Piercing StrikePiercing Strike (Action)   –  Rapier
Damage: 5~12
1d8 + 4PiercingPiercing

Stab an enemy and possibly inflict Gaping WoundsGaping Wounds.

Undead and constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Sneak Attack (Melee)Sneak Attack (Melee) (Action)
Damage: 1~6
Normal weapon damage
+ 1d6WeaponWeapon

Deal an extra 1d6 damage to a foe you have AdvantageAdvantage against.

Also works if you have an ally within 1.5 m (5 ft) of the target and you don't have DisadvantageDisadvantage.

Range: Normal weapon range Range: Normal weapon range
Recharge: Per turn Recharge: Per turn
Weakening StrikeWeakening Strike (Action)   –  Rapier
Damage: 5~8
1d4 + 4WeaponWeapon

Target an enemy's hands with a non-lethal attack and possibly inflict Weak GripWeak Grip.

Creatures without weapons can't have Weak Grip.

STR SaveSTR Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest

Loot[edit section | visual editor]

Allies[edit section | visual editor]

Idle banter[edit section | visual editor]

  • Terse Torvalt
    Look at that cloud. Looks just like a hollyphant, that does.
  • Sledge Pettifeet
    You're supposed to be looking out for us, not the bloody skies.
  • Terse Torvalt
    Not my fault. I've got an overactive imagination.
  • Skeeve Stabwell
    Try and imagine doing your job properly, then.
  • Sledge Pettifeet
    You ever get bored of standing in this alley?
  • Skeeve Stabwell
    Oh no. I love it. It fills me with purpose.
  • Terse Torvalt
    Nah, it's great getting paid to do nothing but scratch my arse. Dream job, this is.
  • Skeeve Stabwell
    Not my dream.
  • Terse Torvalt
    'When I was lad I made merry, made merry - With a beautiful lass from the plains...'
  • Skeeve Stabwell
    Oh gods, he's at it again.
  • Sledge Pettifeet
    Oi! What have we told you about bloody singing?
  • Skeeve Stabwell
    Spoil sport.
  • Sledge Pettifeet
    Right. Here's one. Who's pocket would you rather pick - a druid's, or a cleric's?
  • Skeeve Stabwell
    Cleric, any day. Last time I emptied a druid's pockets, all I got for it was a nest of bloody squirrels.
  • Terse Torvalt
    Nah, gotta be druid. Clerics don't carry much gold on 'em. Always offering it to their bloody gods.
  • Sledge Pettifeet
    You're both wrong. You pick the pocket of whatever mark you're asking. Common sense, that.