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Sparks Musgravel
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Sparks Musgravel is a human member of The Guild.
Involvement[edit | edit source]
Sparks guards the Guildhall entrance in the Lower City of Baldur's Gate during Act Three.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
-
Faerie Fire (
+
)
-
All targets within the light turn visible, and
Attack rolls against them have
Advantage.
-
Invisibility (
+
)
-
Touch a creature to turn it
Invisible. Attacks against it have
Disadvantage. It attacks with
Advantage.
Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action[See Notes], or is damaged.
Melee: 1.5 m / 5 ft
-
Magic Missile (
+
)
- Damage: 6~15
Create three darts of magical force, each dealing 1d4 + 1
Force damage to its target.
The darts always hit their target, and can each be targeted individually.
Range: 18 m / 60 ft
-
Main Hand Attack (
) –
Quarterstaff
- Damage: 2~71d6 + 1
Bludgeoning
Make a melee attack with your equipped weapon.
Melee: 1.5 m / 5 ft
-
Topple (
) –
Quarterstaff
- Damage: 1~41d4
Bludgeoning
Swipe at a creature to knock it Prone.
DEX Save
Range: Normal weapon range
Recharge: Short rest
Notable loot[edit | edit source]
Allies[edit | edit source]
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