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Sparks Musgravel

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Sparks Musgravel is a human member of The Guild.

Involvement[edit section | visual editor]

Sparks guards the Guildhall entrance in the Lower City of Baldur's Gate during Act Three.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Faerie FireFaerie Fire (Action + Level 1 Spell Slot)

All targets within the light turn visible, and Attack RollAttack Rolls against them have AdvantageAdvantage.

InvisibilityInvisibility (Action + Level 2 Spell Slot)

Touch a creature to turn it Invisible Invisible. Attacks against it have Disadvantage Icon.png Disadvantage. It attacks with Advantage Icon.png Advantage.

Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged.[See Notes]

Magic MissileMagic Missile (Action + Level 1 Spell Slot)
Damage: 6~15
1d4 + 1ForceForce
+ 1d4 + 1ForceForce
+ 1d4 + 1ForceForce
Create three darts of magical force, each dealing 1d4 + 1ForceForce damage to its target.

The darts always hit their target, and can each be targeted individually.

Damage: 2~7
1d6 + 1BludgeoningBludgeoning
Make a melee attack with your equipped weapon.
ToppleTopple (Action)   –  Quarterstaff
Damage: 1~4
Swipe at a creature to knock it ProneProne.

Notable loot[edit section | visual editor]

Allies[edit section | visual editor]