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Don't-Call-Me-Runt
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Don't-Call-Me-Runt is a halfling member of The Guild, found guarding the Guildhall entrance in the Lower City of Baldur's Gate.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
- Ranged Attack () – Longbow
- Normal weapon damage
- Range: 18 m / 60 ft
- Main Hand Attack () – Dagger
- Normal weapon damage
- Melee: 1.5 m / 5 ft
- Ensnaring Strike (Ranged) ()
- Normal weapon damage
- Sneak Attack ()
- Normal weapon damage
- + 1d6 (1~6) Weapon
- Range: Normal weapon range
Loot[edit | edit source]
Allies[edit | edit source]
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