Transcribing scrolls
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Transcribing scrolls is game mechanic which allows Wizard characters to add spells to their spellbook by using scrolls.
Overview edit
Wizards who find a scroll for a spell may permanently transcribe (copy) it into their spellbook at the cost of consuming the scroll plus
50 gp per level of the spell.[1] Wizards get a discount of 50% when transcribing spells of their own subclass / school of magic. They must have at least one spell slot of the same level as the spell to be able to copy it, meaning it is not possible to transcribe a level 3 spell scroll without first unlocking a level 3 spell slot.
Game mechanic edit
Spell transcribing may be done in one of two ways:
- By right-clicking a Scroll in a Wizard's inventory and selecting "Learn spell." If the spell is already known, the option is greyed out and a message is displayed which says "Spell already known."
- By going into the Wizard's Spellbook (part of the character screen), and clicking the button "Learn more spells." This opens a window titled "Transcribe scrolls to spellbook." In it, all scrolls available for transcribing are displayed. After marking the scrolls the character wants to add have the "Learn" button must be clicked. The total cost of learning is then shown at the bottom.
Scrolls not in the Wizard's main-level inventory are not included in the "Transcribe scrolls to spellbook" window. This means scrolls in another character's inventory, or those in a container in the Wizard's inventory (like a backpack or sack), do not show up in this list.[2]
Multiclassing edit
- A multiclassed character can use any inscribed Wizard spell with their own spell slots. However, inscribed spells can only be prepared if enough Wizard spell preparation slots are available. The quantity of these slots is dependent on the Wizard level and Intelligence modifier of the character.[3]
- If a party member tries to transcribe a wizard spell scroll of which level is too high, a text message says the wizard level is not high enough. This is not necessarily true. Instead, in order to transcribe a higher-level scroll, the combined caster levels of that character's spellcasting classes must be high enough to cast that spell, yet a character only needs one level of wizard to transcribe any wizard spell contained on a scroll.[4] For example, a character with wizard 1/bard 2 has 2nd-level spell slots, and thus can transcribe the 2nd-level wizard spell Detect Thoughts; although in this case they would not be able to learn 2nd level spells from either class during the level-up process.
- When considering combined caster levels and wizard spells to transcribe from scrolls, it may be helpful to bear in mind which spellcaster classes are full, half, and one-third casters.
- In the event of a class change, if the character is no longer a wizard but becomes one again later, spells learned with scrolls can still be memorized. At least one wizard level is required to access them.
Wizard spells without scrolls edit
Additionally, the following Wizard spells and cantrips do not have scrolls, and thus cannot be learned by transcribing a scroll; they can only be learned while leveling:
Cantrips edit
First Level edit
Second Level edit
Third Level edit
Fourth Level edit
Sixth Level edit
Scrolls that cannot be transcribed edit
Wizards cannot transcribe scrolls containing spells not native to their class, such as Druid, Cleric, Paladin or Ranger. In unusual cases where the party finds scrolls containing spells native to other classes, Wizards may cast them, but cannot transcribe them to their spell-book for future use. Below is a known (though not necessarily complete) list of scrolls not native to the Wizard class:
edit
The following scrolls do not exist in the unmodified version of the game; they can only be transcribed if spawned using 3rd party tools.
See Also edit
Notes and references edit
- ↑ If the Wizard does not have the required gold in their inventory, the cost of learning new spells is drawn from any character in the party.
- ↑ This behavior may not be intentional, and has been seen on PC in version 4.1.1.4251417.
- ↑ For quick reference, a character with Wizard level 1 wearing the Warped Headband of Intellect gets 4 Wizard spell preparation slots.
- ↑ See D&D 5e rule changes.