List of sources of critical hit threshold reduction

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Revision as of 03:21, 2 January 2024 by T-Furan (talk | contribs)

Normally only an attack roll of 20 is a critical hit. The following is a list of ways to make critical hits more likely.

Increasing the likelihood of critical hits

  • Attacking with Advantage almost doubles the likelihood of rolling a critical[1]
  • Similarly, any effect that triggers a re-roll of an attack die will increase the likelihood of landing a critical hit, including:

Reducing the threshold for critical hits

These effects reduce the threshold required for a critical hit by 1.

Equipment

Weapons

Cloaks

Armour and headgear

Consumables

Class features

Feats

Illithid Powers

Guaranteed critical hits

There are also several ways to guarantee a critical hit.

References