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Sleet Storm
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Sleet Storm is a level 3 conjuration spell. This spell allows spellcasters to call forth a storm that douses fire, creates an Ice Surface, and disrupts the Concentration of spellcasters.
Description
Call forth a storm that douses fire, creates an Ice Surface, and forces spellcasters to succeed at a Concentration Saving throw in order to maintain Concentration.
Ice is a surface that is considered Difficult Terrain. Creatures moving through it have their Movement Speed halved, and will fall on a failed Dexterity Saving throw.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- CON Save
- Range: 18 m / 60 ft
- Creates Area: Sleet Storm
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Sleet Storm
Sleet Storm
Duration: 10 turns
AoE: 9 m / 30 ft (Radius)
A magical storm of snow, hail, and rain.
- Type: Summoned
How to learn
Classes:
- Class Level 5: Druid, Sorcerer, Wizard, Nature Domain (Domain Spell), Tempest Domain (Domain Spell), and Circle of the Land (Arctic or Coast)
- Class Level 6: Storm Sorcery, and College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Notes
- Any Fire damage will burn away the surface for the turn. If the caster continues to concentrate, the ice surface will form again the following turn.
- The incantation for Sleet Storm is Impero Tibi, Latin for "I command you".
Visuals
External links
- Sleet storm on the Forgotten Realms Wiki