Crown of Madness: Difference between revisions
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{{ up to date | 2023-08-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Crown of Madness | | name = Crown of Madness | ||
Line 9: | Line 11: | ||
| class learns at level 7 = Arcane Trickster, Eldritch Knight | | class learns at level 7 = Arcane Trickster, Eldritch Knight | ||
| summary = This spell allows spellcasters to temporarily charm a humanoid creature and induce madness in their mind. The affected creature will make a melee attack against any creature within its reach. | | summary = This spell allows spellcasters to temporarily charm a humanoid creature and induce madness in their mind. The affected creature will make a melee attack against any creature within its reach. | ||
| description = Instill madness in | | description = Instill madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied. | ||
| action type = action | | action type = action | ||
| concentration = yes | | concentration = yes |
Revision as of 09:40, 16 August 2023
Crown of Madness is a level 2 enchantment spell. This spell allows spellcasters to temporarily charm a humanoid creature and induce madness in their mind. The affected creature will make a melee attack against any creature within its reach.
Description
Instill madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Crown of Madness
Crown of Madness
Duration: 3 turns
- Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.
How to learn
Classes:
- Class Level 5: Oathbreaker Paladin
- Class Level 7: Arcane Trickster Rogue , and Eldritch Knight Fighter