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SG_Incapacitated is a status group.
List of conditions in SG_Incapacitated[edit source]
Condition |
Effects
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Bloated
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- Restrained due to sickness and bloat.
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Cocooned
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Command: Halt
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Downed
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- If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.
- Any damage you receive while unconscious counts as one failure.
- If you regain any Hit Points, the condition is removed. If an ally helps you, you regain 1 hit point.
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Feigning Death
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- Has sunk into a magical coma deep enough to imitate death
- Resistant to all damage except Psychic damage, and Disease and Poison no longer have any effect
- Removed when Helped
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Frozen
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Heartform Terror: Ceremorphosis
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- Overcome with the fear they've turned into an illithid, the affected entity cannot move or take actions.
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Hypnotised
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Incapacitated
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Infernal Stun
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This creature cannot move or act, and Raphael can Soul Drain it at will.
Dexterity saving throw with difficulty class 16 on balanced, and 18 on tactician.
The stun immunity from Helm of Balduran does not protect against infernal stun.
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Mammon's Hold
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Affected entity has been temporarily transformed into gold. It can't move or take actions, bonus actions, or reactions.
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Sacrificial Lamb
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- Entity can't move or take actions, bonus actions, or reactions while enveloped in vampiric magic.
- If Cazador draws power from all the spawns bound this way three times, he will ascend.
- Grants resistance to all damage types.
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Sapped
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Target has been psionically drained.
- Incapacitated
- Unconsicous
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Stricken with Crawler Mucus
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Turned to Gold
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- Turned to gold. Can't move or take actions, bonus actions, or reactions.
- At the end of each turn, the affected entity makes a DC 17 Constitution saving throw to end this condition.
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