Sources of Temporary Hit Points: Difference between revisions

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(Added section for max hit points. If anyone has a better way to word the description for it, please do.)
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=Spells=
=Spells=
* {{SAI|Armour of Agathys}} ('''''5 per spell level''''')
* {{SAI|Armour of Agathys}} ('''''5 per spell level''''')
* {{SAI|Aid}} ('''''5 per spell level''''')
* {{SAI|Bear's Endurance}} ('''''7''''')
* {{SAI|Bear's Endurance}} ('''''7''''')
* {{SAI|False Life}} ('''''7 plus 5 per additional spell level''''')
* {{SAI|False Life}} ('''''7 plus 5 per additional spell level''''')
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==Shields==
==Shields==
* {{RarityItem|Glowing Shield}} ('''''8''': Upon taking damage when below 50% HP'')
* {{RarityItem|Glowing Shield}} ('''''8''': Upon taking damage when below 50% HP'')


=Abilities=
=Abilities=
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* {{RarityItem|Elixir of Bloodlust}} ('''''5''': After killing an enemy'')
* {{RarityItem|Elixir of Bloodlust}} ('''''5''': After killing an enemy'')
* {{RarityItem|Elixir of Heroism}} ('''''10''''')
* {{RarityItem|Elixir of Heroism}} ('''''10''''')
=Max hit points=
You can also increase your max hit points. This does not count as having temporary hit points and you can therefore have it while also having temporary hit points.
* {{SAI|Aid}} ('''''5 per spell level''''')

Revision as of 23:44, 4 February 2024

Temporary Hit Points can be obtained from a variety of sources. This page provides sources of temporary hit points that are available to player characters.

In many cases, having temporary hit points from a source provides additional benefits. Additional sources of temporary hit points can prolong these beneficial effects provided they do not add more temporary hit points than were granted by the original source.

Spells

Equipment

Headwear

Cloaks

Armour

Boots

Weapons

Shields

Abilities

Items

Max hit points

You can also increase your max hit points. This does not count as having temporary hit points and you can therefore have it while also having temporary hit points.

  • Aid Aid (5 per spell level)