Turned (Condition): Difference between revisions

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(Created page with "{{ConditionPage | effects = * A turned creature must spend its turns trying to move as far away from the creature who turned it as possible. * It can't willingly move to a space within <code>9m / 30ft</code> of that creature. * It also can't take Reactions. * For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving. * '''The condition ends upon taking damage.''' }}")
 
(Added properties and empty notes field (using bot))
 
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* For its [[Action]]s, it can use only the [[Dash]] action or try to escape from an effect that prevents it from moving.
* For its [[Action]]s, it can use only the [[Dash]] action or try to escape from an effect that prevents it from moving.
* '''The condition ends upon taking damage.'''
* '''The condition ends upon taking damage.'''
| stack id =TURNED| status groups =SG_Condition, SG_Fleeing| properties =InitiateCombat, OverheadOnTurn| notes =
}}
}}

Latest revision as of 19:47, 3 February 2024

  • A turned creature must spend its turns trying to move as far away from the creature who turned it as possible.
  • It can't willingly move to a space within 9m / 30ft of that creature.
  • It also can't take Reactions.
  • For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.
  • The condition ends upon taking damage.

Properties

Status groupsStatus groups: SG_ConditionSG_Fleeing

More properties:

Sources of Turned