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Garret Dortmell

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Not to be confused with Garrett
Garret Dortmell is Nina'sNina's deceased brother.

Involvement[edit section | visual editor]

Garret can be summoned by his sister as a Death Shepherd, along with a host of other undead, if the party help her with the spell.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

CleaveCleave (Action)   –  Greatsword
Damage:
1/2 Normal weapon damage

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –  Greatsword
Damage: 7~17
2d6 + 5SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Greatsword
Damage: 7~17
2d6 + 5SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
No Rest for the WickedNo Rest for the Wicked (Bonus Action)
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
Range: 3 m (10 ft) Range: 3 m (10 ft)
Pommel StrikePommel Strike (Bonus Action)   –  Greatsword
Damage: 1~4

Make a non-lethal attack against an enemy and possibly DazeDaze them.

CON SaveCON Save
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Recharge: Short rest Recharge: Short rest
Reach from BeyondReach from Beyond (Action)
Damage: 2~8 + modifiers

Defile a target with Myrkul's decaying magic.

Range: 18 m (60 ft) Range: 18 m (60 ft)
Recharge: Per turn Recharge: Per turn

Loot[edit section | visual editor]