Ad placeholder

Rage: Wolf Heart (condition)

From bg3.wiki
Jump to navigation Jump to search

Prerequisite Icon.pngRage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.

Grants:

End Rage End Rage (Bonus Action)
Use a bonus action to end your Rage.

Condition: Rage: Wolf Heart's Prey

Rage: Wolf Heart's Prey Rage: Wolf Heart's Prey

Radius: 2 m (7 ft)⁠Radius: 2 m (7 ft)

  • Standing near a Raging Wolf Heart barbarian.
  • The barbarian's allies have Advantage Advantage on melee Attack Roll Attack Rolls against this creature.

Sources of Rage: Wolf Heart

Conditions with the same stack ID

Conditions with the stack ID RAGE, only one of these can be applied at the same time:
Condition Effects
FrenziedFrenzied
  • Deal an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
  • Also has Resistance to physical damage, and Advantage Advantage on Strength checks and saving throws.
  • Cannot cast or concentrate on spells.
RageRage
RageRage
  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
  • Has resistance to Physical⁠Physical damage, and Advantage Advantage on Strength Checks and Saving Throw Saving Throws.
  • Cannot cast or concentrate on Spells.
Rage: Bear HeartRage: Bear Heart
  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
  • Also has resistance to all damage except Psychic⁠Psychic damage, and Advantage Advantage on Strength checks and saving throws.
  • Cannot cast or concentrate on spells.
Rage: Eagle HeartRage: Eagle Heart
Rage: Elk HeartRage: Elk Heart
Rage: Tiger HeartRage: Tiger Heart
Rage: Wolf HeartRage: Wolf Heart