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SG Rage

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Condition Type Icon.pngSG_Rage is a status group.

Removal

The following spells/actions remove all conditions in this status group:

List of conditions in SG_Rage[edit section]

Condition Effects
A Mist Most ScarletA Mist Most Scarlet
BerserkBerserk
  • A frenetic rage racks the affected entity's flesh. Its Multiattacks each deal an additional 1d8BludgeoningBludgeoning damage and knocks targets ProneProne
  • It also gains Resistance to Slashing, Piercing, and Bludgeoning damage, and has AdvantageAdvantage on Strength Checks and Saving Throws.
  • This frenzy ends if the affected entity regains all its hit points.
Blood-scent FrenzyBlood-scent Frenzy
  • Affected entity has AdvantageAdvantage on melee attacks against any target that doesn't have all of its hit points, provided it's not a construct, an ooze, a plant, or an elemental.
BloodlustBloodlust
  • Creature can attack three times. It regains 3d8Hit PointsHit Points if it lands a killing blow.
BloodrenderBloodrender
  • Affected entity deals an additional 1d4piercingpiercing on all hits while taking 1d4piercingpiercing per turn.
  • Whenever the affected entity kills a target, it regains 3d6Hit PointsHit Points.
Buthir's WrathButhir's Wrath

Tactician Difficulty:

  • Buthir is enraged! Strength increased by 4, Armour Class reduced by 2, and has Resistance to all physical damage.
Deathbringer's LegacyDeathbringer's Legacy
DistressedDistressed
Festering FrenzyFestering Frenzy
  • This gnoll will become FrenziedFrenzied at the start of his next turn.
FrenziedFrenzied
  • Deal an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
  • Also has Resistance to physical damage, and AdvantageAdvantage on Strength checks and saving throws.
  • Cannot cast or concentrate on spells.
Frenzied FuryFrenzied Fury
  • Overwhelmed with rage, the gnoll can attack three times per turn.
Frenzied SporesFrenzied Spores
  • Glut has increased hit points and Strength. It has access to more spore spells.
Induced RageInduced Rage
  • The mix of chemicals has thrown the Owlbear into a fit of rage. It is stronger, jumps further, gains a multiattack, and can rupture the earth.
  • The Owlbear receives 4d8HealingHealing every turn if below 105 hit points 105 hit points.
  • The Owlbear has +2 Strength.
Owlbear's RageOwlbear's Rage
Owlbear's RageOwlbear's Rage
Polma's WrathPolma's Wrath
RageRage
  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
  • Has resistance to PhysicalPhysical damage, and AdvantageAdvantage on Strength Checks and Saving ThrowSaving Throws.
  • Cannot cast or concentrate on Spells.
RageRage
Rage: Bear HeartRage: Bear Heart
  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
  • Also has resistance to all damage except PsychicPsychic damage, and AdvantageAdvantage on Strength checks and saving throws.
  • Cannot cast or concentrate on spells.
Rage: Eagle HeartRage: Eagle Heart
Rage: Elk HeartRage: Elk Heart
Rage: Tiger HeartRage: Tiger Heart
Rage: Wolf HeartRage: Wolf Heart
Seething FurySeething Fury
  • Rage brews within the gnoll. Once it gives in to its fury, it'll be able to attack multiple times per turn.
Spider Queen's WrathSpider Queen's Wrath
  • Creature is enraged! Gained an additional attack per turn. Strength increased by 2, Armour ClassArmour Class reduced by 1.
  • Tactician Difficulty: Creature is enraged! Gains an additional attack per turn. Strength is increased by 2 and has Resistance to physical damage.
Unbridled WrathUnbridled Wrath
  • Releasing a decade of pent-up rage in a blaze of infernal fury.
  • The affected entity is Immune to Fire damage.