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Drilldown: conditions

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conditions > status groups : SG_Condition or SG_Cursed or SG_Incapacitated or None & properties : AllowLeaveDisallowJoinCombat or ApplyToDead or DisableOverhead or LoseControl or OverheadOnTurn

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name:
Aura of Possibility (2)
stack id:
None (54) · OBSCURED (4) · FEARED (3) · CROWN_OF_MADNESS (2) · FLAMING_SPHERE_AURA (2) · FRIGHTENED (2) · MOONBEAM_AURA (2) · SCL_SAFE (2) · SLEEP (2) · WALLOFFIRE (2)
status groups: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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