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Drilldown: conditions

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conditions > properties : ApplyToDead or BringIntoCombat or DisableCombatlog or InitiateCombat or None

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status groups:
None (716) · SG_RemoveOnRespec (204) · SG_Condition (79) · SG_Polymorph (41) · SG_Surface (37) · SG_DropForNonMutingDialog (35) · SG_Cursed (34) · SG_Polymorph_BeastShape (27) · SG_WeaponCoating (18) · SG_Poisoned (17) · SG_Incapacitated (16) · SG_Restrained (16) · SG_Light (12) · SG_Disease (11) · SG_Rage (10) · SG_Charmed (9) · SG_Frightened (8) · SG_Stunned (7)
condition name:
None (1038) · Poisoned (3) · Blinded (2) · Despair: Apathy (2) · Difficult Terrain (2) · Encrusted with Frost (2) · Frightened (2) · Frozen (2) · Moonbeam (2) · Sanctuary Blocked (2) · Silenced (2) · Stunned (2)
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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