Drilldown: conditions

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conditions > tick type: None

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status groups:
None (583) · SG_RemoveOnRespec (208) · SG_Condition (41) · SG_Polymorph (39) · SG_DropForNonMutingDialog (33) · SG_Cursed (29) · SG_Polymorph_BeastShape (26) · SG_Incapacitated (18) · SG_WeaponCoating (18) · SG_Surface (16) · SG_Poisoned (11) · SG_Rage (11) · SG_Charmed (10) · SG_Drunk (9) · SG_Disease (8) · SG_Unconscious (8) · SG_Light (6) · SG_Dominated (5) · SG_Invisible (5)
tick type: (Click arrow to add another value)
condition name:
None (874) · Despair: Apathy (2) · Moonbeam (2) · Resistant to Poison Damage (2) · Silenced (2)
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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