Drilldown: weapons
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- weapons (417)
weapons > damage :
1d10 or
1d10 + 1 or
1d4 + 1 or
1d4 + 2 or
1d6 + 2
& dippable:
Yes
& passives main hand :
Exploit Weakness or
None
Use the filters below to narrow your results.
name:
uid:
None (46) ·
Arcane Battery (2) ·
Arcane Enchantment (+1) (5) ·
Arcane Vampirism (1) ·
Cunning Combo (1) ·
Darkveil Precision (1) ·
Deathly Slumber (1) ·
Dolor Amarus (passive feature) (1) ·
Feller of Monsters (1) ·
Gleamdance Dagger: Glowing (1) ·
Haroldish Doom (1) ·
Heavy Hitter (1) ·
Heightened Necromancy (1) ·
Hellstalker (1) ·
Homing Weapon (1) ·
Imperial Retaliation (1) ·
Invisible Weapon (1) ·
Life Essence Harvest (1) ·
Life Stealing Critical (1) ·
Monsterslayer (1) ·
Organ Rearranger (1) ·
Overcharge (1) ·
Prey Upon the Weak (1) ·
Refined Vaulting (1) ·
Rupturing (1) ·
Scarlet Remittance (1) ·
Shadow Blade (passive feature) (1) ·
Shadow-Blinding (1) ·
Skinburster Force (1) ·
Sweet Bloodletting (1) ·
Yeenoghu's Gift (1)
None (1) ·
Backbreaker (1) ·
Brace (Melee) (13) ·
Brace (Ranged) (9) ·
Cleave (7) ·
Concussive Smash (8) ·
Disarming Strike (1) ·
Flourish (8) ·
Hamstring Shot (3) ·
Lacerate (19) ·
Mobile Shot (3) ·
Piercing Shot (10) ·
Piercing Strike (24) ·
Pommel Strike (1) ·
Rush Attack (22) ·
Topple (7) ·
Weakening Strike (1)
Showing below up to 73 results in range #1 to #73.
A
B
C
D
G
H
I
J
K
L
M
- Mace +2
- Magical Hand Crossbow
- Magical Pike
- Markoheshkir
- Merregon Halberd
- Mind Sundering Dagger
- Monster Slayer Glaive
- Murderous Cut
P
R
S
- Scimitar +2
- Shar's Sting
- Shattered Flail
- Shining Staver-of-Skulls
- Shortsword +2
- Skybreaker
- Sorrow
- Spear +2
- Staff of Cherished Necromancy
- Staff of Interruption
- Staff of Spellpower
- Staff of the Emperor
- Stillmaker
- Sussur Dagger
- Sussur Sickle
- Sword of Life Stealing