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Showing below up to 50 results in range #651 to #700.

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{{{page}}} [[{{{page}}}|Legendary Action: Leaping Static]]

  • Bernard can fire Leaping Static at the first foe that attacks it each round.

{{{page}}} [[{{{page}}}|Legendary Action: Murderous Retort]]

{{{page}}} [[{{{page}}}|Legendary Action: Overflowing Brew]]

  • When Thisobald Thorm's brew changes, it also overflows, dealing 3d6 of the corresponding damage type and empowering his allies.

{{{page}}} [[{{{page}}}|Legendary Action: Psionic Visage]]

{{{page}}} [[{{{page}}}|Legendary Action: Sanctuary of Loss]]

  • After an ally is struck, Viconia can apply Sanctuary of Loss Sanctuary of Loss to them, shielding them from further attacks. This protection will wane when the protected creature attacks.

{{{page}}} [[{{{page}}}|Legendary Action: Sanguine Lash]]

  • Orin can use Sanguine Lash Sanguine Lash after being attacked.
  • If Orin does not use her Legendary Action in a round, Bhaal's Edict Bhaal's Edict is placed on a creature.

{{{page}}} [[{{{page}}}|Legendary Action: Shredding Scales]]

{{{page}}} [[{{{page}}}|Legendary Action: Soul Ascension]]

  • Raphael can spend a Legendary Action to immediately cast Soul Ascension Soul Ascension when he or his allies are attacked.

{{{page}}} [[{{{page}}}|Legendary Action: Spectral Aspect]]

{{{page}}} [[{{{page}}}|Legendary Action: Sublimation]]

  • When she loses a piece of armour, Gerringothe Thorm can try to Sublimate Sublimate her foes - turning them into gold gold.

{{{page}}} [[{{{page}}}|Legendary Action: The Dead Wastes]]

  • When a creature dies, Balthazar can create a necrotic miasma where it fell that heals Undead 4~24 hit points and deals 4~24 Damage TypesNecrotic damage to living creatures at the start of their turns.

{{{page}}} [[{{{page}}}|Legendary Action: Torrential Undeath]]

  • Once per turn when an allied undead is slain, Mystic Carrion can use Torrential Undeath Torrential Undeath.

{{{page}}} [[{{{page}}}|Legendary Action: Tyrannical Branding]]

  • Immediately after being struck, Gortash can Brand Brand his attacker.

{{{page}}} [[{{{page}}}|Legendary Action: Vampiric Swarm]]

  • Cazador can call forth a Swarm of Vampire Bats Swarm of Vampire Bats to attack an enemy who steps within 6 m / 20 ft of him.

{{{page}}} [[{{{page}}}|Legendary Action: Vengeful Playmate]]

  • Once per round when one of Oliver's summoned shadows is destroyed, he can immediately envelop the nearby area in The Wasting Quiet The Wasting Quiet.

{{{page}}} [[{{{page}}}|Legendary Action: Wail of Loss]]

  • After being attacked, once per round, Malus Thorm can make every assistant cast Wail of Loss Wail of Loss simultaneously.

{{{page}}} [[{{{page}}}|Legendary Action: Weird Magic Surge]]

  • Auntie Ethel can use her Weird Magic Surge immediately after a spell is cast. A higher level spell will produce more illusory duplicates.

{{{page}}} [[{{{page}}}|Legendary Action: Wretched Growth]]

  • If a creature ends its turn within 5 m / 17 ft of the Shambling Mound, it will take 3d10Damage TypesNecrotic and Shadow-Cursed Vines will grow at its feet, possibly Entangling Entangling it.

{{{page}}} [[{{{page}}}|Legendary Actions Available]]

{{{page}}} [[{{{page}}}|Legendary Resistance]]

  • Affected entity has a +10 bonus to its next Saving throw. You can use this 3 times.

{{{page}}} [[{{{page}}}|Legendary Resistance: Crowd Control]]

  • You have a +10 bonus to your next Saving throw affecting multiple targets.

{{{page}}} [[{{{page}}}|Legendary Resistance: Incapacitation]]

{{{page}}} [[{{{page}}}|Legions of Bone]]

  • A Skeletal Involucre will rise near this creature if it dies within 12 m / 40 ft of Ketheric.

{{{page}}} [[{{{page}}}|Legions of Bone]]

  • If a character dies within 12 m / 40 ft of Ketheric in combat, a Skeletal Involucre will rise where they fell.

{{{page}}} [[{{{page}}}|Lethal Concealment]]

  • Deal an additional 1d6Damage TypesNecrotic while Hidden Hidden.

{{{page}}} [[{{{page}}}|Lethargic]]

{{{page}}} [[{{{page}}}|Levitating]]

  • The affected entity is suspended in the air.

{{{page}}} [[{{{page}}}|Liberated Spellcasting]]

  • You can cast a level 1 spell without spending a spell slot.

{{{page}}} [[{{{page}}}|Lieges of the Underdark Blessing]]

{{{page}}} [[{{{page}}}|Life Drain]]

Hit point maximum reduced by 2d8. Creature will die if its hit point maximum is reduced to 0.

{{{page}}} [[{{{page}}}|Life Essence]]

  • Affected entity has absorbed a creature's essence. It can use that essence to cast any Necromancy spell without consuming a spell slot.

{{{page}}} [[{{{page}}}|Light]]

  • This object has an aura of light with a radius of 7.5 m / 25 ft.

{{{page}}} [[{{{page}}}|Lightly Obscured]]

  • Hiding in a Lightly Obscured area. Has to make a Stealth check when caught.

{{{page}}} [[{{{page}}}|Lightning Aura]]

{{{page}}} [[{{{page}}}|Lightning Blast]]

  • On hit, all of your LIghtning Charges are consumed.

{{{page}}} [[{{{page}}}|Lightning Charges]]

  • Lightning courses through you. You have +1 to Attack Rolls and deal an additional 1Damage TypesLightning damage.
  • If you gain 5 charges, they are consumed the next time you deal damage, and you deal an additional 1d8Damage TypesLightning damage.
  • You lose 1 charge per turn.

{{{page}}} [[{{{page}}}|Lightning Infusion]]

  • The affected entity deals an additional 1d4Damage TypesLightning the next time it deals damage with a weapon.

{{{page}}} [[{{{page}}}|Lightning Resistance]]

{{{page}}} [[{{{page}}}|Lightning Resistance Aura]]

  • The fantastical powers of this hallucinatory imp give all nearby creatures Resistance to Damage TypesLightning damage.

{{{page}}} [[{{{page}}}|Lobotomised]]

  • Us is still suffering from the crippling injury you inflicted all that time ago...
  • Reduces Intelligence and Wisdom by 4.

{{{page}}} [[{{{page}}}|Locked in Single Combat]]

  • This fight will end when one party is obviously victorious.

{{{page}}} [[{{{page}}}|Longstrider]]

{{{page}}} [[{{{page}}}|Lost Time]]

{{{page}}} [[{{{page}}}|Lover's Avarice]]

  • Wisdom is indefinitely reduced by 1.

{{{page}}} [[{{{page}}}|Loviatar's Love]]

{{{page}}} [[{{{page}}}|Lunar Legionary]]

{{{page}}} [[{{{page}}}|Lunar Protection]]

{{{page}}} [[{{{page}}}|Lunar Radiance]]

  • Affected entity has -2 to Attack Rolls. It also sheds bright light in an area surrounding it.

{{{page}}} [[{{{page}}}|Lured]]

  • Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn.
  • Affected target gets a DC 13  Wisdom saving throw on their turn.
  • Being attacked or Shoved will remove the condition.

{{{page}}} [[{{{page}}}|Luring Song]]

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{{#cargo_query:
default=<tr><td colspan="2" style="text-align: center;">''None''</td></tr>
|fields=name, icon, effects
|format=template
|named args=yes
|offset=650
|tables=conditions
|template=ConditionsTableRow
}}