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Throw: Difference between revisions

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(Fixed capitalization. Added damage field. Added more info, notes and footnotes. Fixed formatting/layout of additional/Details field. Added Prone to condition field.)
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| cost = action
| cost = action
| common = yes
| common = yes
| damage =  
| damage = amount:Object (1~8){{note|See details for damage amount}}, type: Bludgeoning
| attack roll = yes
| attack roll = yes
| range m = 18
| range m = 18
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| aoe m = 1
| aoe m = 1
| aoe ft = 3
| aoe ft = 3
| additional = * Damage:
| additional =
** For weapons with the [[thrown]] property, the damage roll and [[Damage Types|Damage Type]] is the same as the weapon's melee damage
 
** For other and improvised weapons (including creatures), damage is determined by the weight of the object being thrown:
* Damage:
*** Light objects (less than {{weight|kg=10|lb=20}}) deal {{DamageText|1|Bludgeoning}} damage
** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
*** Medium objects ({{weight|kg=10|lb=20}} to {{weight|kg=50|lb=100}}) deal {{DamageText|1d4|Bludgeoning}} damage
** For other objects and creatures, damage is determined by the targets weight{{note|name=weight|This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown:
*** Heavy objects (greater than {{weight|kg=50|lb=100}}) deal {{DamageText|2d4|Bludgeoning}} damage
*** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage.
*** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage.
*** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage.
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}}
* If the thrown object or creature is heavier the targets weight the target will become {{cond|Prone}} (no saving throw).{{note|name=weight}}
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw).
| condition = Prone
| condition duration = 1
| notes =  
| notes =  
* A creature may throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg. For example, a [[Fighter]] with a [[Strength]] score of 18 can throw objects up to {{weight|kg=64.8|lb=130}}.
* A creature may throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg. For example, a [[Fighter]] with a [[Strength]] score of 18 can throw objects up to {{weight|kg=64.8|lb=130}}.
** The size of a creature doesn't matter, only the Strength of the thrower vs. the weight of the creature or object being thrown.
** A creatures can only throw creatures of a smaller [[Creature size|Size]].
** The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory.
* Triggers {{SAI|Extra Attack}}.
* Can be done as a free attack after triggering {{SAI|Extra Attack}}.
* {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}.
* {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}.
* The {{SAI|Tavern Brawler}} feat improves Throwing.
}}
}}
== Footnotes ==
{{notelist}}

Revision as of 14:11, 15 December 2023

Template:Up to date

Throw.webp

Throw is a common Action that allows the user to throw certain Weapons, Consumables, environmental objects, and even other creatures.

Description

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Properties

Cost:
Action
Damage:
Object (1~8)[note 1] Damage TypesBludgeoning
Details:
Attack roll
 Range: 18 m / 60 ft
AoE: 1 m / 3 ft (Radius)
  • Damage:
    • For weapons with the Thrown Thrown property, the damage roll and damage type is the same as the weapon's melee damage
    • For other objects and creatures, damage is determined by the targets weight[note 2] of the object being thrown:
      • Light objects: under  Weight: 10 kg / 20 lb:
        1Damage TypesBludgeoning damage.
      • Medium objects:  Weight: 10 kg / 20 lb - 50 kg / 100 lb:
        1d4Damage TypesBludgeoning damage.
      • Heavy objects: over  Weight: 50 kg / 100 lb:
        2d4Damage TypesBludgeoning damage.
  • If the thrown object or creature is heavier than half the targets weight the target will be knocked back 2 m / 7 ft.[note 2]
  • If the thrown object or creature is heavier the targets weight the target will become Prone Prone (no saving throw).[note 2]
  • Throwing a creature will apply Prone Prone to that thrown creature (no saving throw).

Condition: Prone

Prone Prone

Duration: 1 turn

Notes

  • A creature may throw items and other creatures weighing up to  kg. For example, a Fighter with a Strength score of 18 can throw objects up to  Weight: 64.8 kg / 129.6 lb.
    • A creatures can only throw creatures of a smaller Size.
  • Triggers Extra Attack Extra Attack.
  • Can be done as a free attack after triggering Extra Attack Extra Attack.
  • Berserker Berserker has an improved throwing ability called Enraged Throw Enraged Throw.
  • The Tavern Brawler Tavern Brawler feat improves Throwing.

Footnotes

  1. See details for damage amount
  2. 2.0 2.1 2.2 This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking "Examine -> Detailed Info" and looking under "Weight: ".