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Throw: Difference between revisions
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(Fixed capitalization. Added damage field. Added more info, notes and footnotes. Fixed formatting/layout of additional/Details field. Added Prone to condition field.) |
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Line 10: | Line 10: | ||
| cost = action | | cost = action | ||
| common = yes | | common = yes | ||
| damage = | | damage = amount:Object (1~8){{note|See details for damage amount}}, type: Bludgeoning | ||
| attack roll = yes | | attack roll = yes | ||
| range m = 18 | | range m = 18 | ||
Line 17: | Line 17: | ||
| aoe m = 1 | | aoe m = 1 | ||
| aoe ft = 3 | | aoe ft = 3 | ||
| additional = * Damage: | | additional = | ||
** For weapons with the | |||
** For other and | * Damage: | ||
*** Light objects | ** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage | ||
*** Medium objects | ** For other objects and creatures, damage is determined by the targets weight{{note|name=weight|This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown: | ||
*** Heavy objects | *** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage. | ||
*** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage. | |||
*** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage. | |||
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}} | |||
* If the thrown object or creature is heavier the targets weight the target will become {{cond|Prone}} (no saving throw).{{note|name=weight}} | |||
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw). | |||
| condition = Prone | |||
| condition duration = 1 | |||
| notes = | | notes = | ||
* A creature may throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg. For example, a [[Fighter]] with a [[Strength]] score of 18 can throw objects up to {{weight|kg=64.8|lb=130}}. | * A creature may throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg. For example, a [[Fighter]] with a [[Strength]] score of 18 can throw objects up to {{weight|kg=64.8|lb=130}}. | ||
** | ** A creatures can only throw creatures of a smaller [[Creature size|Size]]. | ||
* | * Triggers {{SAI|Extra Attack}}. | ||
* Can be done as a free attack after triggering {{SAI|Extra Attack}}. | |||
* {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}. | * {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}. | ||
* The {{SAI|Tavern Brawler}} feat improves Throwing. | |||
}} | }} | ||
== Footnotes == | |||
{{notelist}} |
Revision as of 14:11, 15 December 2023
Throw is a common Action that allows the user to throw certain Weapons, Consumables, environmental objects, and even other creatures.
Description
Throw a character or item from the world or your inventory.
Your Strength affects how much weight you can throw. Heavier items deal more damage.
The damage of weapons with the thrown property is the same as the weapon's melee damage.
Properties
- Cost:
- Action
- Damage:
- Object (1~8)[note 1] Bludgeoning
- Details:
- Attack roll
- Range: 18 m / 60 ft
- AoE: 1 m / 3 ft (Radius)
- Damage:
- If the thrown object or creature is heavier than half the targets weight the target will be knocked back 2 m / 7 ft.[note 2]
- If the thrown object or creature is heavier the targets weight the target will become (no saving throw). [note 2]
- Throwing a creature will apply to that thrown creature (no saving throw).
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Notes
- A creature may throw items and other creatures weighing up to kg. For example, a Fighter with a Strength score of 18 can throw objects up to Weight: 64.8 kg / 129.6 lb.
- A creatures can only throw creatures of a smaller Size.
- Triggers .
- Can be done as a free attack after triggering .
- has an improved throwing ability called .
- The feat improves Throwing.
Footnotes
- ↑ See details for damage amount
- ↑ 2.0 2.1 2.2 This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking "Examine -> Detailed Info" and looking under "Weight: ".