Creature size
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Creature Size is an attribute of all creatures that influences various gameplay mechanics and actions.
A creature's size can be determined by right-clicking it and selecting Examine.
Size categories[edit | edit source]
Creatures can be Tiny, Small, Medium, Large, Huge, or Gargantuan.
Size | Maximum Weight | Example Creatures |
---|---|---|
Tiny | 6 kg / 13 lb | Cat |
Small | 40 kg / 88 lb | Goblin, Halfling, Gnome, Dwarf |
Medium | 200 kg / 441 lb | Human, Elf, and many other Playable Races |
Large | 5,000 kg / 11,023 lb | Ogre, Owlbear |
Huge | 50,000 kg / 110,231 lb | Ansur |
Gargantuan | 500,000 kg / 1,102,311 lb | Nautiloid |
Notes[edit | edit source]
- 'Maximum Weight' in this table refers to the weight of the creature, rather than the creature's carrying capacity, which is determined by its Strength.
- When the
Enlarge/Reduce spell increases or decreases a creature's Size and weight, additional weight is added or subtracted if necessary to place the creature in the correct Size category.
Effects of creature size[edit | edit source]
- Smaller creatures tend to have slower movement speed.
- The weight of a creature effects whether or not a character can
Throw or
Shove it.
Gameplay mechanics
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Character mechanics
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Character features | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |