Fist of Unbroken Air: Difference between revisions

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| range ft = 30
| range ft = 30
| save = STR
| save = STR
| save dc = caster
| on save = Target still takes half damage.
| on save = Target still takes half damage.
| condition = Prone
| condition = Prone
| condition duration = 1
| condition duration = 1
| condition save = STR
| condition dc = caster
| additional =
| additional =
| higher levels = At level 9, the damage dice increases by one to {{DamageInfo|4d10|Bludgeoning}}
| higher levels = At level 9, the damage dice increases by one to {{DamageInfo|4d10|Bludgeoning}}

Latest revision as of 23:21, 22 December 2023

Fist of Unbroken Air.webp

Fist of Unbroken Air is an action that allows a Way of the Four Elements Monk to punch an enemy at distance, sending them flying backwards.

Description

Push the target back 6 m / 20 ft and knock it Prone Prone.

Properties

Cost:
Action + 2Ki Points
Damage:
D10 Bludgeoning.png 3d10 (3~30) Damage TypesBludgeoning damage
Details:
 Range: 18 m / 60 ft
Duration: 1 turn
STR Save (Spell save DC) (On Save: Target still takes half damage.)

At Higher Levels

At level 9, the damage dice increases by one to
D10 Bludgeoning.png 4d10 (4~40) Damage TypesBludgeoning damage

Condition: Prone

Prone Prone

Duration: 1 turn

Spell save DC  Strength saving throw

How to learn

Classes: