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Fist of Unbroken Air
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Description
Push the target back 6 m (20 ft) and knock it Prone.Properties
- Cost
- Action + 2 Ki Points
- Damage: 3~30
- Details
- STR Save (Spell save DC) (On Save: Target still takes half damage but suffers no other effect.)
- Range: 9 m (30 ft)
- Pushes: 6 m (20 ft)

3d10Bludgeoning
At higher levels
At level 9 with Improved Elemental Casting, the damage increases to 4d10Bludgeoning.
Technical details
UID
Target_FistOfUnbrokenAir Spell flags
Grants:
Condition: Prone
Prone
Duration: 1 turn
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity Saving Throws.
- Attacks against a Prone creature have Advantage if made within 3 m (10 ft) of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m (5 ft) of Movement Speed to stand up.
How to learn
Classes:
- Class level 3: Way of the Four Elements


















































































