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Rage (Boar): Difference between revisions
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Advantage on Strength Checks and Saving Throws.
(new boar companion bonus action) |
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{{See also|Rage}} | |||
{{ActionPage | |||
'' | | name = Rage | ||
| summary = '''Rage''' is a bonus action gained by the [[Beast Master]] Ranger's {{SAI|Boar Companion}} at level 5. Go into a frenzy, increasing your size and becoming stronger through raw anger. | |||
| description = Go into a frenzy, increasing your size and becoming stronger through raw anger. | |||
| extra description = While raging, your melee attacks deal an additional {{DamageText|2+1d4|Slashing}}{{notes}} damage and you are {{Cond|Enlarged}}{{notes}}. | |||
You gain [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | |||
| warning = {{ActionWarning|Available only in combat.}}<br>{{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | |||
| image = Rage Boar.webp | |||
| cost = bonus | |||
| concentration = | |||
| damage = | |||
{{ | | damage2 = | ||
| attack roll = | |||
| recharge = | |||
| duration = | |||
| range = self | |||
| aoe = | |||
| | | aoe m = | ||
| | | aoe ft = | ||
| | | save = | ||
| additional = | |||
| higherlevels = | |||
* | | condition = Rage (Boar) | ||
| condition duration = 10 | |||
|class learns at level 5 = Beast Master | |||
| used by creatures = Verres Calamitosus, Verres Major | |||
| notes = * The rage condition actually incorporates the effects of {{Cond|Enlarged}} as well which gives an unlisted +1d4 bonus to damage, +1 to size category (increases the boar to Large), and a 1.33 size multiplier. | |||
}} | |||
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Latest revision as of 03:21, 11 November 2024
See also: Rage
Rage is a bonus action gained by the Beast Master Ranger's at level 5. Go into a frenzy, increasing your size and becoming stronger through raw anger.
Description
Go into a frenzy, increasing your size and becoming stronger through raw anger.
While raging, your melee attacks deal an additional 2+1d4Slashing[See Notes] damage and you are [ See Notes].
![Advantage Icon.png](/w/images/thumb/f/fc/Advantage_Icon.png/35px-Advantage_Icon.png)
Available only in combat.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost:
-
Bonus action
- Details:
-
Range: Self
Condition: Rage (Boar)
Duration: 10 turns
- Deals an additional 2 + 1d4
Slashing[See Notes] damage with melee attacks.
- Is [ See Notes].
- Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
- Can use .
- Rage ends early if the boar didn't attack an enemy or take damage since its last turn.
How to learn
Notes
- The rage condition actually incorporates the effects of as well which gives an unlisted +1d4 bonus to damage, +1 to size category (increases the boar to Large), and a 1.33 size multiplier.