Stalker Svignee: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(new npc page)
 
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{CharacterInfo
{{Infobox creature
|title        = Death Knight
| name = Stalker Svignee
|name         = Stalker Svignee
| full name = Stalker Svignee
|file        = Stalker Swignee Model.png
| image = Stalker Swignee Model.png
|STR          = 20
| imagesize = 0.6
|DEX          = 11
| race = [[Death knight]]
|CON          = 20
| size = Medium
|INT          = 12
| type = Undead
|WIS          = 16
| initiative =+0
|CHA          = 18
| prof bonus = +4
|str save    = y
| ac = 20
|dex save    =  
| hp = 238
|con save    = y
| t hp = 309
|int save    =  
| movement m = 9
|wis save    = y
| weight kg = 80
|cha save    =  
| level = 12
|level        = 12
| str = 20
|race        = Death knight
| dex = 11
|type        = Undead
| con = 20
|HP          = 309
| int = 12
|AC          = 20
| wis = 16
|speed        = 9m / 30ft
| cha = 18
|size        = Medium
| str save prof = y
|weight      = 80kg / 177lbs
| con save prof = y
|proficiency  =  
| wis save prof = y
|initiative  =  
| resistances = Necrotic resistance full, Poison resistance full
|conditions   =  
 
|passive      = {{PAS|Opportunity Attack}}
| conditions = Marshal Undead
{{PAS|Darkvision}}
 
{{PAS|Improved Extra Attack}}
| passives = Opportunity Attack, Darkvision, Improved Extra Attack, Magic Resistance, Parry, Revenant's Ire, Riposte (passive feature)
{{PAS|Magic Resistance}}
{{PAS|Parry}}
{{PAS|Revenant's Ire}}
{{PAS|Riposte}}
|bludgeoning  =
|piercing    =
|slashing    =
|acid        =
|cold        =
|fire        =
|force        =
|lightning    =
|necrotic    = immune
|poison      = immune
|psychic      =
|radiant      =
|thunder      =
|magic        =
|class        =
|background  =
|location    = [[The High Hall|Upper City Sewers]]
|faction      =
|family      =
|allies      =
|enemies      =
|exp          =
|va          =
|alt-name    = Model
|alt-file    =
}}
}}
'''Stalker Svignee''' is [[Death knight]] NPC who appears in [[The High Hall|Upper City Sewers]]. He is always hostile on sight.
'''Stalker Svignee''' is [[Death knight]] Boss NPC who appears in [[The High Hall|Upper City Sewers]].  
 
== Overview==
Stalker Svignee is always hostile on sight.
 
== Attacks and abilities ==
{{feature box|Staggering Smite}}
{{feature box|Hellfire Orb}}
{{feature box|Searing Smite}}
{{feature box|Compelled Duel}}
 
== Loot ==
*{{MdRarityItem|Potion of Angelic Slumber}}
*{{MdRarityItem|Plate Armour}}
*{{MdRarityItem|Longsword}}
*{{MdRarityItem|Wooden Shield}}
*{{MdRarityItem|Helmet}}
 
{{Creatures}}
[[Category: Creatures]]

Latest revision as of 21:15, 5 June 2024

Stalker Svignee is Death knight Boss NPC who appears in Upper City Sewers.

Overview[edit | edit source]

Stalker Svignee is always hostile on sight.

Attacks and abilities[edit | edit source]

Staggering Smite.webp
Normal weapon damage
+
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic damage

Possibly Stagger Stagger your target. It can't take reactions and is more likely to miss.
WIS Save
 Range: Normal weapon range
Fireball.webp
D6 Fire.png 20d6 (20~120) Damage TypesFire damage

Hurl an exploding ball of hellfire that damages all nearby creatures and objects.
DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Searing Smite.webp
Normal weapon damage
+
D6 Fire.png 1d6 (1~6) Damage TypesFire damage

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.
CON Save
 Range: Normal weapon range
Compelled Duel.webp

Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft

Loot[edit | edit source]