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{{See also|Invisibility (Duergar)}}
{{See also|Invisibility (disambiguation)}}
{{SpellPage
{{SpellPage
| name = Invisibility
| name = Invisibility
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| summary = This spell allows spellcasters to turn themselves and other creatures {{Cond|Invisible}} to the naked eye.
| summary = This spell allows spellcasters to turn themselves and other creatures {{Cond|Invisible}} to the naked eye.
| description = Touch a creature to turn it {{Cond|Invisible}}. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}.
| description = Touch a creature to turn it {{Cond|Invisible}}. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}.
| extra description = Invisibility breaks when you fail [[Stealth]] [[Ability Check|Checks]] on attacking, casting spells, or interacting with items.{{Bug}}
Invisibility breaks when you fail [[Stealth]] [[Ability Check|Checks]] on attacking, casting spells, or interacting with items.{{Bug}}
| warning = {{Prereq|Condition ends early if the creature attacks or casts a spell.}}
| warning = {{Prereq|Condition ends early if the creature attacks or casts a spell.}}
| cost = action, spell2
| cost = action, spell2
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* {{MdRarityItem|Shadow of Menzoberranzan}} {{sai|Shrouded in Shadow}} ability grants invisibility for 2 turns instead of 10.
* {{MdRarityItem|Shadow of Menzoberranzan}} {{sai|Shrouded in Shadow}} ability grants invisibility for 2 turns instead of 10.
* The Duergar racial version grants invisibility for an unlimited duration, but also offers no Stealth checks to allow the effect to continue after interacting with objects, pickpocketing, or attacking. It will always break immediately. This is likely to balance it having no cost, or any other limits to how often it can be cast outside of combat.
* The Duergar racial version grants invisibility for an unlimited duration, but also offers no Stealth checks to allow the effect to continue after interacting with objects, pickpocketing, or attacking. It will always break immediately. This is likely to balance it having no cost, or any other limits to how often it can be cast outside of combat.
* Some actions can be performed without breaking invisibility, including
** Non-attacking skills, such as Dash and Jump.
** Using certain items, including potions.
* Invisibility has two incantations: '''Evanesco''', Latin for "I disappear/vanish", and '''Invisiblis''', Latin for "invisibility".
* Invisibility has two incantations: '''Evanesco''', Latin for "I disappear/vanish", and '''Invisiblis''', Latin for "invisibility".
The Duergar racial version grants invisibility for an unlimited duration, but also offers no Stealth checks to allow the effect to continue after interacting with objects, pickpocketing, or attacking. It will always break immediately. This is likely to balance it having no cost, or any other limits to how often it can be cast outside of combat.
Some actions can be performed without breaking invisibility, including
Non-attacking skills, such as Dash and Jump.
Using certain items, including potions.
Invisibility has two incantations: Evanesco, Latin for "I disappear/vanish", and Invisiblis, Latin for "invisibility".
Bugs
Only Greater Invisibility offers any Stealth checks to maintain the invisibility when it might otherwise break. Despite the tooltip claiming otherwise, the Level 2 Invisibility spell breaks immediately upon interaction with anything, except casting Minor Illusion and looting containers. It behaves exactly like the Duergar racial, which doesn't mention Stealth checks in its description.