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Flesh: Difference between revisions
HiddenDragon (talk | contribs) (Added portrait) |
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| t hp = 236 | | t hp = 236 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 180 | |||
| weight kg = 200 | | weight kg = 200 | ||
| str = 20 | | str = 20 | ||
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| wis = 10 | | wis = 10 | ||
| cha = 5 | | cha = 5 | ||
| athletics = 5 | |||
| acrobatics = -1 | |||
| perception = 0 | |||
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Lightning immunity, Poison immunity | | resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Lightning immunity, Poison immunity | ||
| passives = Aversion of Fire, Berserk, Darkvision, Immutable Form, Magic Resistance, Opportunity Attack, | | passives = Aversion of Fire, Berserk, Darkvision, Immutable Form, Magic Resistance, Opportunity Attack, | ||
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* {{MdRarityItem|Summon Golem Bell}} | * {{MdRarityItem|Summon Golem Bell}} | ||
== Gallery == | |||
<gallery heights="200px"> | |||
Mohamed-abdelfatah-full1.jpg|Model by Mohamed Abdelfatah | |||
</gallery> | |||
==Notes== | |||
* Unlike the rest of Balthazar's necromantic creations, Flesh is categorized as a construct rather than an undead due to being a [[Flesh Golem]]. | |||
{{Gauntlet of Shar}} | {{Gauntlet of Shar}} |
Latest revision as of 00:07, 23 November 2024
Overview[edit | edit source]
After defeating various Dark Justiciars and Umbral Tremors outside Balthazar's room in the Gauntlet of Shar, the player can enter and talk to Balthazar. During the course of conversation, Balthazar can be asked about Flesh, and will reveal that it is partly made up of pieces of his unborn twin brother.
The player can gain the ability to summon Flesh as a temporary ally if they ask Balthazar for supplies and succeed a DC 14 Persuasion check. He will then give the player the Summon Golem Bell which allows them to summon Flesh as an ally in battle anywhere inside the Gauntlet of Shar.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Flesh will only attack using Slam, then after reaching a certain health threshold it will go and begin using its Multiattack instead.
On Tactician difficulty or higher, Corpulent Rage also grants permanent .
Related items[edit | edit source]
Gallery[edit | edit source]
Notes[edit | edit source]
- Unlike the rest of Balthazar's necromantic creations, Flesh is categorized as a construct rather than an undead due to being a Flesh Golem.