Flesh Golem

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Flesh Golems are non-playable Construct creatures in Baldur's Gate 3. They look like fleshy abominations with various body parts stitched together.

About gnolls[edit | edit source]

The powerful enchantments that have stitched together this assortment of body parts have imbued it with both a strong defence and formidable strength.
n-game racial description

Flesh Golems are a type of construct built from a wide variety of fleshy body parts from once-living creatures. They are usually extremely strong and durable, though very quiet and obey their master. During a long fight, they can sometimes go berzerk.

Racial features[edit | edit source]

Base Racial Speed
9m / 30ft
Berserk Berserk
This entity will go Berserk Berserk if its health diminishes.
Aversion of Fire Aversion of Fire
If this entity takes Fire damage, it receives Disadvantage Icon.png Disadvantage on Attack Rolls and Ability Checks until the end of its next turn.
Magic Resistance Magic Resistance
Has Advantage Icon.png Advantage on Saving Throws against Spells and other magical effects.
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.
Immutable Form Immutable Form
Spells that alter someone's form have no effect on the affected entity, and it has a +5 bonus to Saving throws against spells that would remove it from this plane.

Flesh Golem characters[edit | edit source]

External links[edit | edit source]