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Hyrald: Difference between revisions

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m (Added archetype)
m (Added combat-relevant skills to infobox)
 
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{{PageSeo
| description = Hyrald is a Sharran Fidelian guarding the Cloister of Sombre Embrace in the Lower City.
| image = Hyrald Model.png
}}
{{Infobox creature
{{Infobox creature
| name = Sharran Fidelian Hyrald
| name = Sharran Fidelian Hyrald
| image = Portrait Hyrald.png
| image = <gallery>
Hyrald Model.png|Model
Portrait Hyrald.png|Portrait
</gallery>
| va =  
| va =  
| faction = [[Church of Shar]]
| faction = [[Church of Shar]]
| race = [[Human]]
| race = [[Human]]
| size = Medium
| type = [[Humanoid]]
| type = [[Humanoid]]
| archetype = [[Sharran Fidelian]]
| archetype = [[Sharran Fidelian]]
Line 15: Line 23:
| movement m = 9
| movement m = 9
| weight kg = 75
| weight kg = 75
| size = Medium
| str = 12
| str = 12
| dex = 10
| dex = 10
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| wis = 12
| wis = 12
| cha = 10
| cha = 10
| int save prof = yes
| wis save prof = yes
| athletics = 1
| acrobatics = 0
| perception = 1
| resistances =  
| resistances =  
| passives = Opportunity Attack, Shadow Ambush, Born into Darkness
| passives = Opportunity Attack, Shadow Ambush, Born into Darkness
| int save prof = yes
| wis save prof = yes
| e hp = 51
| t hp = 96
}}
}}
'''Hyrald''' is a [[Sharran Fidelian]] within the [[Cloister of Sombre Embrace]] located at {{coords|-375|-1639}}.
'''Hyrald''' is a [[Sharran Fidelian]] within the [[Cloister of Sombre Embrace]] located at {{coords|-375|-1639}}.

Latest revision as of 07:28, 11 November 2024

Hyrald is a Sharran Fidelian within the Cloister of Sombre Embrace located at X: -375 Y: -1639.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft
Generic Darkness.webp
Beckoning Darkness Beckoning Darkness ()
Curse a creature to be haunted by darkness. It takes 2d8Damage TypesNecrotic damage if it enters or starts its turn in a Lightly or Heavily Obscured area.
CHA Save
 Range: 4 m / 13 ft
Darkness.webp
Darkness Darkness ()
Create a cloud of magical darkness that Heavily Obscures Heavily Obscures and inflicts Blind Blind to creatures within. Creatures cannot make ranged attacks into or out of it.
 Range: 18 m / 60 ft
Shadow Step.webp
Shadow Step Shadow Step ()
Teleport from shadow to shadow. Afterwards, you have Advantage Icon.png Advantage on your next melee Attack roll.
 Range: 18 m / 60 ft

Loot[edit | edit source]

Related literature[edit | edit source]