Ad placeholder

Divine Intervention: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
(Put old contents of Divine Intervention Options here.)
 
(15 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{ActionPage
| summary = '''Divine Intervention''' is a {{Class|Cleric}} one-time class action that can perform one of several large-scale actions.
| summary = '''Divine Intervention''' is a [[Cleric]] one-time free action that can perform one of several large-scale actions.
| description = Call upon your deity in your moment of greatest need. Once they interfere, your deity will never do so again in this manner.
| description = Call upon your deity in your moment of greatest need. Once they interfere, your deity will never do so again in this manner.
| image = Divine Intervention Attack Icon.png
| image = Divine Intervention Sunder the Heretical.webp
| cost = freeaction
| controller icon = Divine Intervention Sunder the Heretical Icon.webp
| additional = ''The caster can only use this feature once in their adventure''
| icon = Divine Intervention Sunder the Heretical Unfaded Icon.webp
{{:Divine Intervention Options}}
| cost = action
| range = self
| warning = {{Prereq|The caster can only use this feature once in their adventure.}}
| additional =
== Options ==
 
When using Divine Intervention, you have four options to choose from.
 
=== Sunder the Heretical ===
 
''Main article: [[Divine Intervention: Sunder the Heretical]]
 
[[File:Action DivineIntervention Attack.png|100px|left]]
 
''Call upon your deity to bring forth a radiant cataclysm upon all nearby enemies.''
 
This ability deals 8d10 Radiant damage to all enemies in a 50 ft (15 m) radius. Targets can succeed on a Wisdom saving throw to take half damage.
 
{{clear}}
 
=== Opulent Revival ===
 
''Main article: [[Divine Intervention: Opulent Revival]]''
 
[[File:Action DivineIntervention Heal.png|100px|left]]
 
''Resurrect fallen companions with half their hit points, and restore all nearby allies as if they had Long Rested.''
 
This ability applies to allies within a 60 ft (18 m) radius.
 
{{clear}}
 
=== Arm Thy Servant ===
 
''Main article: [[Divine Intervention: Arm Thy Servant]]''
 
[[File:Action DivineIntervention Weapon.png|100px|left]]
 
''Call upon your deity to grant you a legendary weapon forged in the fires of your holy bond.''
 
This ability creates a [[Devotee's Mace|legendary mace]] in the cleric's inventory and immediately equips it.
 
If you respec your cleric, the Devotee's Mace does not go away. If you have multiple cleric characters, or use [[Withers]] to respec a character who otherwise would not be a cleric, you can get multiple copies of the Devotee's Mace.
 
{{clear}}
 
=== Golden Generosity ===
 
''Main article: [[Divine Intervention: Golden Generosity]]''
 
[[File:Action DivineIntervention Supplies.png|100px|left]]
 
''Call upon your deity to provide you with a rich bounty of potions and [[Camp Supplies]].''
 
This ability spawns a chest ''Bestowed Bounty'' on the ground next to the cleric, containing [[Camp Supplies]], [[Potion of Superior Healing|superior]] or [[Potion of Supreme Healing|supreme healing potions]], and six to seven elixirs. If you re-spec your cleric, the Bestowed Bounty chest will vanish, but any items that were inside it will drop on the ground in the same location.
 
| notes = A character cannot use Divine Intervention more than once, even by [[Withers|respecing]]. However, you can use respecing to get Divine Intervention a number of times equal to the number of characters you have available, since ''each'' character may use it once. Both [[#Arm Thy Servant|Arm Thy Servant]] and [[#Golden Generosity|Golden Generosity]] can be used outside of combat and the items they create stick around indefinitely (although, of course, the items created by Golden Generosity are consumable).
| notes = A character cannot use Divine Intervention more than once, even by [[Withers|respecing]]. However, you can use respecing to get Divine Intervention a number of times equal to the number of characters you have available, since ''each'' character may use it once. Both [[#Arm Thy Servant|Arm Thy Servant]] and [[#Golden Generosity|Golden Generosity]] can be used outside of combat and the items they create stick around indefinitely (although, of course, the items created by Golden Generosity are consumable).


Line 14: Line 69:
<sup>''[[Divine Intervention#Progression|Return to top]]''</sup>
<sup>''[[Divine Intervention#Progression|Return to top]]''</sup>
| class learns at level 10 = Cleric
| class learns at level 10 = Cleric
| variants = Divine Intervention: Sunder the Heretical, Divine Intervention: Opulent Revival, Divine Intervention: Arm Thy Servant, Divine Intervention: Golden Generosity
}}
}}
{{ClericNavbox}}
{{ClericNavbox}}

Latest revision as of 19:47, 15 September 2024

Divine Intervention Sunder the Heretical.webp

Divine Intervention is a Cleric one-time free action that can perform one of several large-scale actions.

Description

Call upon your deity in your moment of greatest need. Once they interfere, your deity will never do so again in this manner.

The caster can only use this feature once in their adventure.

Properties

Cost:
Action
Details:
 Range: Self

Options

When using Divine Intervention, you have four options to choose from.

Sunder the Heretical

Main article: Divine Intervention: Sunder the Heretical

Action DivineIntervention Attack.png

Call upon your deity to bring forth a radiant cataclysm upon all nearby enemies.

This ability deals 8d10 Radiant damage to all enemies in a 50 ft (15 m) radius. Targets can succeed on a Wisdom saving throw to take half damage.

Opulent Revival

Main article: Divine Intervention: Opulent Revival

Action DivineIntervention Heal.png

Resurrect fallen companions with half their hit points, and restore all nearby allies as if they had Long Rested.

This ability applies to allies within a 60 ft (18 m) radius.

Arm Thy Servant

Main article: Divine Intervention: Arm Thy Servant

Action DivineIntervention Weapon.png

Call upon your deity to grant you a legendary weapon forged in the fires of your holy bond.

This ability creates a legendary mace in the cleric's inventory and immediately equips it.

If you respec your cleric, the Devotee's Mace does not go away. If you have multiple cleric characters, or use Withers to respec a character who otherwise would not be a cleric, you can get multiple copies of the Devotee's Mace.

Golden Generosity

Main article: Divine Intervention: Golden Generosity

Action DivineIntervention Supplies.png

Call upon your deity to provide you with a rich bounty of potions and Camp Supplies.

This ability spawns a chest Bestowed Bounty on the ground next to the cleric, containing Camp Supplies, superior or supreme healing potions, and six to seven elixirs. If you re-spec your cleric, the Bestowed Bounty chest will vanish, but any items that were inside it will drop on the ground in the same location.

Variants

How to learn

Classes:

Notes

A character cannot use Divine Intervention more than once, even by respecing. However, you can use respecing to get Divine Intervention a number of times equal to the number of characters you have available, since each character may use it once. Both Arm Thy Servant and Golden Generosity can be used outside of combat and the items they create stick around indefinitely (although, of course, the items created by Golden Generosity are consumable).

The items generated in the Bestowed Bounty are tied to each save. The first cast of Bestowed Bounty on a save will always give the same items, the second a different set, and so on. This means that save-scumming to get a better roll on the chest is not possible.

The base value of the Devotee's Mace, created by Arm Thy Servant, is 640 gold. It costs 200 gold to respec a character into a cleric, create the Devotee's Mace, and then change back (or to recruit a hireling and respec them into a cleric). You could use this as a source of cash, if you were somehow running low on funds at level 10.

Return to top