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Storm Sorcery: Difference between revisions

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(Fixed description of Heart of the Storm)
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== Subclass Features ==
== Subclass Features ==
[[File:Default Shadow Sorcerer Armor Storm.png|230px|right|Sorcerer's default armour]]{{SubclassNote|Sorcerer}}
[[File:Default Shadow Sorcerer Armor Storm.png|230px|right|Sorcerer's default armour]]{{SubclassNote|Sorcerer}}
=== Level 1 ===


==== {{SAI|Tempestuous Magic|w=40}} ====
{{H3|Level 1}}
* After you cast a Level 1 [[Spell]] or higher you can [[Tempestuous Magic: Flight|Fly]] as a [[Bonus Action]] until the end of your turn without receiving [[Opportunity Attacks]]. Doing so allows you to fly up to {{Distance|m=9|ft=30}}.


===Level 6===
; {{SAI|Tempestuous Magic|w=40}}
: After you cast a Level 1 [[Spell]] or higher you can {{SAI|Tempestuous Magic: Flight|Fly}} as a {{Action|bonus}} until the end of your turn without receiving [[Opportunity Attacks]]. Doing so allows you to fly up to {{Distance|m=9|ft=30}}.


* '''Storm Spells:''' You gain additional spells from your subclass.
{{H3|Level 6}}
** {{SAI|Thunderwave}}
; {{SAI|Heart of the Storm|w=40}}
** {{SAI|Create or Destroy Water}}
: Deals extra damage to nearby enemies whenever you cast a [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] Spell.
** {{SAI|Gust of Wind}}
:; {{SAI|Heart of the Storm: Lightning|w=30}} : When you cast a spell that deals {{DamageType|Lightning}} damage, you cause a small, local storm. All enemies within {{Distance|m=6|ft=20}} take {{DamageText | (Sorcerer Level / 2) | Lightning}} damage.
** {{SAI|Sleet Storm|c=16}}
:; {{SAI|Heart of the Storm: Thunder|w=30}} : When you cast a spell that deals {{DamageType|Thunder}} damage, you cause a small, local storm. All enemies within {{Distance|m=6|ft=20}} take {{DamageText | (Sorcerer Level / 2) | Thunder}} damage.
** {{SAI|Call Lightning|c=16}}


==== {{SAI|Heart of the Storm|w=40}} ====
{{HorizontalRuleImage}}
* Deals extra damage to nearby enemies whenever you cast a [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] Spell.
** '''{{SAI|Heart of the Storm: Lightning}}:''' When you cast a spell that deals {{DamageType|Lightning}} damage, you cause a small, local storm. All enemies within {{Distance|m=6|ft=20}} take {{DamageText | (Sorcerer Level / 2) | Lightning}} damage.
** '''{{SAI|Heart of the Storm: Thunder}}:''' When you cast a spell that deals {{DamageType|Thunder}} damage, you cause a small, local storm. All enemies within {{Distance|m=6|ft=20}} take {{DamageText | (Sorcerer Level / 2) | Thunder}} damage.


==== {{SAI|Heart of the Storm: Resistance|w=40}} ====
; {{SAI|Heart of the Storm: Resistance|w=40}}  
* You are [[Damage Types#Resistance|Resistant]] to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.
: You are [[Damage Types#Resistance|Resistant]] to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.


===Level 11===
{{HorizontalRuleImage}}


==== {{SAI|Storm's Fury|w=40}} ====
; Storm Spells
* When you are hit by a melee attack, you deal {{DamageText|(Sorcerer Level)|Lightning}} damage to the attacker and potentially push them away.
: You gain additional spells from your subclass.
:* {{SAI|Thunderwave}}
:* {{SAI|Create or Destroy Water}}
:* {{SAI|Gust of Wind}}
:* {{SAI|Sleet Storm|c=16}}
:* {{SAI|Call Lightning|c=16}}
 
{{H3|Level 11}}
 
; {{SAI|Storm's Fury|w=40}}
: When you are hit by a melee attack, you deal {{DamageText|(Sorcerer Level)|Lightning}} damage to the attacker and potentially push them away.


{{SorcererNavbox}}
{{SorcererNavbox}}

Revision as of 08:56, 21 December 2023

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Whether crackling with the energy of ancient deluges or pierced by gales and hurricanes, your lineage is a strange tapestry scrawled by a tempest.
Storm Sorcery Subclass Icon.png
Storm Sorcery Subclass Icon.png
Whether crackling with the energy of ancient deluges or pierced by gales and hurricanes, your lineage is a strange tapestry scrawled by a tempest.

Storm Sorcery is one of the Subclasses of Sorcerer. They are extremely mobile, being able to fly after each Lightning or Thunder spell they cast, making it safer for them to wade into melee. As they grow in power they can make their spells generate small damaging storms, become resistant to Lightning or Thunder damage and even punish enemies brave enough to attack them by shocking and pushing them far away.

Subclass Features

Sorcerer's default armour
This subclass obtains all the features from its base class, Sorcerer, in addition to its unique features outlined below.

Template:H3

Tempestuous Magic Tempestuous Magic
After you cast a Level 1 Spell or higher you can Fly Fly as a Bonus action until the end of your turn without receiving Opportunity Attacks. Doing so allows you to fly up to 9 m / 30 ft.

Template:H3

Heart of the Storm Heart of the Storm
Deals extra damage to nearby enemies whenever you cast a Lightning or Thunder Spell.
Heart of the Storm: Lightning Heart of the Storm: Lightning
When you cast a spell that deals Damage TypesLightning damage, you cause a small, local storm. All enemies within 6 m / 20 ft take (Sorcerer Level / 2) Damage TypesLightning damage.
Heart of the Storm: Thunder Heart of the Storm: Thunder
When you cast a spell that deals Damage TypesThunder damage, you cause a small, local storm. All enemies within 6 m / 20 ft take (Sorcerer Level / 2) Damage TypesThunder damage.
Bg3 content hr.png
Heart of the Storm: Resistance Heart of the Storm: Resistance
You are Resistant to Damage TypesLightning and Damage TypesThunder damage.
Bg3 content hr.png
Storm Spells
You gain additional spells from your subclass.

Template:H3

Storm's Fury Storm's Fury
When you are hit by a melee attack, you deal (Sorcerer Level)Damage TypesLightning damage to the attacker and potentially push them away.